Portal 2
Glass Buttons (a new concept)
92 条留言
Thinker 2018 年 8 月 1 日 上午 11:35 
What an interresting concept! Now we just need a proper test chamber with simular concepts.
lfairban 2017 年 12 月 20 日 上午 9:38 
Good chamber, cool concept.
SuperWaffle_762 2015 年 8 月 16 日 下午 6:32 
i have the BEE 2 mod, but the the 60s tests don't look like that for me.
how did you make the bule and green sheet metal?
Rei 2015 年 2 月 12 日 上午 11:50 
Nice Concept ^.^
keep it up!
Petutski 2014 年 8 月 27 日 下午 7:28 
Very interesting!
stormsend 2014 年 4 月 19 日 下午 1:47 
Very good. Nice map. Thank you.
Goh Glohw 2014 年 4 月 7 日 下午 4:19 
this test's glass buttons are trigger multibles
Dragon-Dove 2014 年 3 月 12 日 上午 9:20 
i dont understand glass buttons, can you help me?
«- Flippie_X -» 2014 年 1 月 30 日 下午 1:18 
How did you do this. you are becoming an expert in map-making
Obi-Gun Kenobi 2014 年 1 月 29 日 上午 10:30 
somejew your tests always end up being fun. Please keep making more tests!
dmuk 2014 年 1 月 14 日 上午 1:25 
Worked wel, but I thought the "safety glass floor" was a bit anticlimactic. It's difficult enough to see the wire mesh, so perhaps make a couple squares that are missing - then the acid bath is more meaningful.
Echo_Jex 2013 年 12 月 2 日 下午 7:49 
hmm, i have mixed feelings on this one. great execution of a new idea, bit it just seemed anticlimactic. maybe take out some of the signage or cave that imply it was supposed to have lethal elements, any maybe a rum there it is kinda hard to tell which tiles are weight plate tiles. maybe this map was just a release to test an idea that will be expanded upon in your next map, i hope so, cuz I'm always looking to see people tape into discarded mechanics. Lastly, great choice of PA at the entrance, hadn't heard that one yet
Flooj 2013 年 7 月 15 日 上午 10:30 
This is amazing. Can't wait to try more of these chambers.
piotr_mil 2013 年 6 月 1 日 上午 9:08 
cool idea, definitely worth developing.
«[ČĻĻ]» pino 2013 年 5 月 28 日 上午 10:03 
Thanks, nice map, maybe too easy.
Nuzzy Wuzzy 2013 年 5 月 24 日 下午 11:12 
i love this map
Spectro  [作者] 2013 年 5 月 23 日 下午 8:50 
Try my new test, The Glass Test
Viewtiful D. Roy 2013 年 5 月 23 日 下午 12:27 
I never seen anything like this or even heard of the gel or the bouncing light. Good job
Caca de Perro 2013 年 5 月 23 日 上午 12:54 
epic map :D
CloverBun 2013 年 5 月 22 日 下午 6:58 
pretty sweet i like the purple gell and how lazers bounce off them
balu ♡ 2013 年 5 月 22 日 下午 4:47 
amazing!
lhamil64 2013 年 5 月 22 日 下午 3:51 
Nice map. I think the big thing these trigger buttons do is force the player to stand on the pad, and not use a cube. It's kind of the opposite of the cube receptical.
Twitchy Kitty 2013 年 5 月 22 日 上午 10:56 
amazing.. just... amazing!
Bayram 2013 年 5 月 22 日 上午 7:52 
Nice (easy) puzzles, well presented, thumbs up. I'm not sure that using triggers instead of buttons really adds anything, though.

KiserianSm : The "Glass Button" is just a BEEmod trigger multiple. It activates when the player enters the (128 unit cube) trigger zone and deactivates when the player leaves. It is insensitive to cubes.

Good players, please try my "The Oubliette", which has Hammer improvements to the original PuzzleMaker chamber and therefore should please people looking for the unusual:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=140319013 .
MFp(doom) 2013 年 5 月 22 日 上午 5:13 
Nice chamber!
Uncle Badass 2013 年 5 月 21 日 下午 8:02 
Quite an interesting idea.
Kiserian 2013 年 5 月 21 日 下午 2:20 
Hi there mate. Sweet chamber. I love your laser reflection gel since i first saw it some weeks ago. I think the idea of the glass buttons is to keep the atention off them until you realize they're there, If not, I think you can add a signal or something. Btw, Why making the glass button player-pressable only?.

See ya in your next chamber :D
Spring 2013 年 5 月 21 日 上午 11:34 
This is quite good. I hope that you make more of these in the future :p2cube:
(SC)Jace 2013 年 5 月 21 日 上午 11:09 
nice :)
76561197982447292 2013 年 5 月 21 日 上午 7:12 
76561197982447292 2013 年 5 月 21 日 上午 7:12 
Brazilian Neymar 2013 年 5 月 21 日 上午 6:19 
Cool concept
Will 2013 年 5 月 21 日 上午 12:49 
Pretty cool! Nice map! Love it
acetheawac 2013 年 5 月 20 日 下午 5:21 
this is a good start! but what program did you use to make this?
PWSmith1 2013 年 5 月 20 日 下午 2:50 
its so easy
SevenSilhouette 2013 年 5 月 20 日 上午 11:06 
Ah, could be
Spectro  [作者] 2013 年 5 月 20 日 上午 10:36 
SevenSilhouette: Really, that is strange. The buttons were triggers. They only activate when a player is in them. You may have been standing in the trigger while the cube was on it. There is no possible way that a cube can activate an npc trigger.
грiбны бiом 2013 年 5 月 20 日 上午 10:09 
)
SevenSilhouette 2013 年 5 月 20 日 上午 8:22 
I just assumed the rest could as well
SevenSilhouette 2013 年 5 月 20 日 上午 8:22 
I could put cubes on them... At least a couple of them. The first ones that spawn cubes are able to use cubes.
Spectro  [作者] 2013 年 5 月 20 日 上午 8:01 
max-lacoste: There are no doors that are set on timers. I am not quite sure what you are telling me. Did you get stuck in a door when it closed on you? You could only get stuck in the hallway after the room with the two buttons if you missed the lift or getting stuck in the door. If you got stuck in the room, the glass buttons were multiple triggers and would respawn a cube if you lost one. Really the only way I think you could get stuck in the entire test is by missing lifts or getting stuck in doors.
Rodwin 2013 年 5 月 20 日 上午 7:21 
Pretty good ideas, thank you !
ladukie 2013 年 5 月 20 日 上午 7:12 
Nice twist, most funn
max-lacoste 2013 年 5 月 20 日 上午 6:52 
You have a bug on this map. After the room with the 2 box's for buttons - gioing up the lift, your door is set on a timer. Caused me to get 100% stuck, no way of opening either way ( way i came, or way back.) Just pointing it out, It sucks when you have to completely restart the level because it has become impossibe.
mino76.FR 2013 年 5 月 20 日 上午 5:37 
Bonne MAP, nouvelle idées, a suivre ... ;-D

MAP good, new ideas, to follow ... ,-D
Light 2013 年 5 月 20 日 上午 5:17 
so glass buttons are player only buttons. good idia! nice level!
Spectro  [作者] 2013 年 5 月 19 日 下午 9:56 
SevenSilhouette: They don't act like regular buttons; you cannot put cubes on them.
SevenSilhouette 2013 年 5 月 19 日 下午 6:37 
they act just like regular buttons... the new "concept" is just a cosmetic change
davepilot 2013 年 5 月 19 日 下午 4:10 
this is an awesome chamber. Glass buttons are cool
Spectro  [作者] 2013 年 5 月 19 日 下午 3:22 
I see