Natural Selection 2

Natural Selection 2

Team Info HUD
58 comentarios
Artfunkel  [autor] 22 FEB 2024 a las 14:10 
Dude. This mod is a decade old. I'm amazed it still works, and even more amazed that it's still in use.
SHiFT_DeL3TE 17 FEB 2024 a las 14:08 
I use 4k monitor i dont know if that effects the hud positioning.
SHiFT_DeL3TE 17 FEB 2024 a las 14:07 
Hud elements overlap with each other. Is there a way to configure hud positioning?
Nin 11 JUL 2017 a las 23:08 
Thank you :D
Artfunkel  [autor] 11 JUL 2017 a las 14:02 
Yes, with no particular license. Do as you will with it. https://github.com/Artfunkel/TeamInfoHUD
Nin 11 JUL 2017 a las 12:42 
This is cool. What's the license on this? Do you have a github link? Can other modders use this code?
Artfunkel  [autor] 7 SEP 2014 a las 5:53 
Added it.
Artfunkel  [autor] 3 ABR 2014 a las 11:04 
No, but that's a good idea. I'll add it when I'm not so busy.
Vertex 2 ABR 2014 a las 21:09 
is there an option of sorts to make this only display for commanders?
Ghoul  [desarrollador] 19 FEB 2014 a las 13:17 
All hail to workshop :B1: Thanks for fixing this.
Artfunkel  [autor] 19 FEB 2014 a las 13:14 
Hmm, despite generating a changelog entry the last publish didn't actually change the files. I've re-published and everything is now in order.
Ghoul  [desarrollador] 19 FEB 2014 a las 12:46 
@Artfunkel the error just appeared again in the shine error log, so i checked your code and it's still there.

in lua/TeamInfoHUD-Server.lua

remove line 31 - 44

You might have a look at the new PlayerInfoEntity Class which was added with 263 ;)
Artfunkel  [autor] 19 FEB 2014 a las 4:05 
Already fixed, see the comments just below yours...
Wiggly 18 FEB 2014 a las 22:21 
Was looking into a bug with [Shine]Pregame Plus, found that Pregame Plus code hooked after a team join did not run because there were team join errors from Team Info HUD.

If I run a listen server with only Team Info HUD mod then join Alien, Marine, or Spectator, the server throws the following error:
Error: lua/TeamInfoHUD_Server.lua:39: attempt to call global 'BuildScoresMessage' (a nil value)

The full error message when joining Aliens: http://pastebin.com/NuQYvMrw
Ghoul  [desarrollador] 17 FEB 2014 a las 11:31 
Could you add me via steam i don't like to share that in public ;)
Artfunkel  [autor] 17 FEB 2014 a las 11:16 
That sounds really useful. Is the list public?
Ghoul  [desarrollador] 17 FEB 2014 a las 10:59 
Ah ok, just found that issue in the shine error list. Shine sends all issue hooks return to a webserver to collect them. Wanted to forward that one to you :)
Artfunkel  [autor] 17 FEB 2014 a las 10:33 
I fixed that on Saturday, your server is out of date.
Ghoul  [desarrollador] 17 FEB 2014 a las 9:14 
Got some errors from your mod in the shine error collector:

Error: lua/TeamInfoHUD_Server.lua:39: attempt to call global 'BuildScoresMessage' (a nil value)..

Mainly this, you might want to check if your mod is fully compatible with the new ns2 build 263 ;)
Nipples 7 DIC 2013 a las 21:01 
Burn your sailboat down
Artfunkel  [autor] 28 NOV 2013 a las 5:06 
|-DMD-| Rusty 27 NOV 2013 a las 6:18 
You cannot echo a harvester using a hotkeyed shift.
Artfunkel  [autor] 27 NOV 2013 a las 4:19 
"You'll see what I mean" isn't a helpful bug report.
Artfunkel  [autor] 26 NOV 2013 a las 10:40 
Ah, forgot about that. I don't play commander much...what happens, exactly? Make a forum topic if it's complicated.
"Sugar" Watkins 26 NOV 2013 a las 8:16 
Artfunkel, are you working on the hotkey issue?
Evolute 10 NOV 2013 a las 16:42 
On the few servers I've played on with this mod I've found it indispensable. Well done Aryfunkel well done.
Artfunkel  [autor] 4 NOV 2013 a las 7:52 
Thanks for letting me know, it's fixed now.
CuriLife 3 NOV 2013 a las 22:53 
I am not sure if this is an issue but it seems to mess up the ability to hotkey a alien structure as commander. I am unable to doubletap to go to map location or use the menu. This is crucial to echoing whips. Any help?
Artfunkel  [autor] 7 SEP 2013 a las 9:06 
Yes. It doesn't overwrite anything so it won't break every time the game updates. In fact so far it hasn't been affected by any updates at all.
LAMOUCHE 7 SEP 2013 a las 6:06 
up to date 255 ?

this mod is a good idea, great job !
Krossfire 5 SEP 2013 a las 5:31 
Thanks you ! It's work on my server , (testing in progressing)
I have just a request
Could you change team info icon on the commander because it's the place where people chat

I give you a screenshot to understand it.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=175892766
In Yellow (the chat position) un Red Team info could you place it on the top of the commander hud structure .

Thanks you for your work ;)
Artfunkel  [autor] 5 SEP 2013 a las 2:16 
It worked fine, but I've just published an update anyway to avoid your problem.
Krossfire 2 SEP 2013 a las 5:57 
Up to date for 254 Build ?
Artfunkel  [autor] 26 AGO 2013 a las 3:37 
I've not really had a chance to look at it yet. The problem isn't immediately apparent...it seems to be related to certain messages not being received from the server.
Krossfire 25 AGO 2013 a las 8:31 
Did you find a way to fix it ? because it's happen again
Krossfire 11 AGO 2013 a las 1:59 
Yes but very random time (1 - 3 per day).
I need to reconnect to the server (maybe plugins reloading) to fix it
Artfunkel  [autor] 11 AGO 2013 a las 1:16 
Has it happened more than once?
Krossfire 10 AGO 2013 a las 16:27 
I have got a problem
Could you take a look about it
My tabscore is blocked and the teamscore ui is blocked (see everyone dead in the list)

=> Screenshot of the bug
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=168471186
ZERO <ibis> 15 JUN 2013 a las 20:30 
It would be cool if there was a way to default the view to off but let users know they can toggle it via a command like /teamhud in chat. This way players have the option of turning this on if they wish to use it but it is not forced on anyone by default. I think that would be the best way to go about offering this great learning ability to players who want it without pissing off people who do not want it in their hud.
Artfunkel  [autor] 14 JUN 2013 a las 2:38 
Can't reproduce that on the client or on the server. You can inspect how much per-frame CPU the mod is using in the profiler, look for ClientGame:UpdateScript -> GUIManager:Update -> GUITeamInfoHUD:Update. On my system it's 30 nanoseconds!
Gh0sty 13 JUN 2013 a las 21:21 
Mod is causing approx 15-20% CPU usage on an empty server
Artfunkel  [autor] 1 JUN 2013 a las 14:09 
Roflcopter: the icons spill out past the end of the bar. I'm going to look into reducing their size if the server's playcount is above the official limit.
KenMan 22 MAY 2013 a las 13:20 
Great for scrims.
Sushiloid 21 MAY 2013 a las 20:33 
How would this handle a 32/34 or even one of those russian 70 slot servers?
GREG (gergow44) 21 MAY 2013 a las 4:38 
Good idea (and execution, I like it).

Icons are big enough to add a mini flame if hte player has jetpack (or to show thetype fo the exo ), but it should be separately toggleable from the icons, beacouse as you mentioned before it is a bit hard to (quickly)process for slower individuals (I am not one of them).
The icons seem a bit fat, I hope they can be easily resized.
Ghoul  [desarrollador] 20 MAY 2013 a las 10:41 
a little suggestion: maybe add a client side cofig file to save the teaminfohud mode.
AliceTaylor 19 MAY 2013 a las 8:36 
sometimes cant respawn or cant get into comm chair. dont know why.
Ghoul  [desarrollador] 18 MAY 2013 a las 11:33 
hmm thanks for your answer i can totally understand you, just why i didnt see that message last time is wondering me. Nevermind for new ppl this mod can be rly helpfull, so keep up the good work.
OOF 18 MAY 2013 a las 10:57 
這是什麼插件
输出没双主武丢人 18 MAY 2013 a las 9:58 
不错!