安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Still an amount of time
http://youtu.be/v-rb33CvUis (Uploading right now, but you should be able to see it shortly)
These are going to be added shortly. The alien is not quite done, needs some animations but he will be in the next update, see if you can find him (not too hard)
Making some other small changes, an update should be soon (within a day or so)
Otherwise it's looking great so far! Keep it up man. Only a month to go!
Few things :
the pathing on the outer disk is so open that spawns aren't too focused in their goal of getting to the crystal(s). Maybe find away to tighten that up a bit more. Since low grav does make getting around a bit slower.
The doorway into the bridge of the ship, put some kind of marker down so it's a bit easier to see/find. I ran around the disk a couple times and missed it completely. lol.
And this last one is only if you feel you have the time to spare, I think you could afford to make the bridge a bit more interesting in its shape. I.E dropping the floor in the center a little so that its more of a convex or cone in shape.