Space Engineers

Space Engineers

Area Denial Unit
22 条留言
mrfreasyt 2023 年 2 月 14 日 上午 8:11 
just imagine being blockaided by hundreds of these in orbit, like a dyson sphere but at your planet
Ace 2020 年 2 月 27 日 上午 9:33 
The only real problem with this is that once you deploy the rhinos, the frigate becomes rather useless. You cannot attach new rhinos with the same deployment ability unless you manually reconfigure the timer blocks.

Furthermore, it would be a lot easier to prepare another deployment if you had a projector block to project the ship's original design including the rhinos.
CTH2004 2019 年 2 月 24 日 下午 4:22 
Hm, no decay?

That is very interesting. The chances of that happening are relativly skim...

so, impresive!
parkasever  [作者] 2019 年 2 月 24 日 下午 3:32 
They pick up speed, and then they make a slight turn every few seconds... so they kinda "drift" through space. By repeating this motion constantly - they end up going in a circle. I've had one of these released in my creative workshop in space for... months now. It still follows the same path without error.
CTH2004 2019 年 2 月 24 日 上午 9:53 
Hwo do the drones work?
parkasever  [作者] 2018 年 8 月 24 日 下午 10:05 
@Sarven - Ah, you are right. This V2 features a bit more armor and minor improvements. I might put it out separately.
[℘] Sarven 2018 年 8 月 24 日 下午 9:05 
As in this is Verion 2 but there's still a version 1
parkasever  [作者] 2018 年 8 月 24 日 下午 8:05 
@Sarven - Out of date? The Rhino drones blueprint should be working fine - right?

[℘] Sarven 2018 年 8 月 24 日 下午 5:10 
Will you release the Rhino Drones seperatly as an upgrade of the out of date blueprint?
parkasever  [作者] 2018 年 7 月 29 日 下午 4:30 
@Trison - It's a design flaw. In order to make it so compact (and the fact that you can't stuff missles through small size cargo access point) I suggest you load the ammo in cargo before sealing it with missile turret.
Zaldibus 2018 年 7 月 27 日 上午 8:35 
What am i missing? How do you load the missles?
[℘] Sarven 2018 年 7 月 22 日 下午 2:09 
@parkasever I aleardy know of the Hachi drone, I just wondered if you can make a atmospheric drone deploy ship
Jolly 2018 年 7 月 22 日 下午 12:54 
I wonder if he programmed the Hachikoma to remove friction to the wheels that are perpendicular to the direction it is traveling.
parkasever  [作者] 2018 年 7 月 22 日 上午 7:13 
@Sarven - You can check this out (it's a surface based vehicle that you can set to "patrol" an area): https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=893255013
parkasever  [作者] 2018 年 7 月 22 日 上午 7:05 
@Sarven - I think it's possible, but either I make ground base "hovercraft" that works only on flat terrain, or I make a glider that uses a lot of uranium just to stay afloat. I'll think about it.
[℘] Sarven 2018 年 7 月 22 日 上午 6:37 
Atmospheric Version?
JCapt 2018 年 7 月 20 日 下午 9:15 
This looks cool!
That Gaming Titan 2018 年 7 月 20 日 上午 7:46 
Very cool idea
Jolly 2018 年 7 月 19 日 下午 8:04 
definitely need this for Corruption - PvE Combat mod
CTH2004 2018 年 7 月 19 日 下午 2:44 
Where is the "Rhino" Drones?
CTH2004 2018 年 7 月 19 日 下午 2:40 
Awsome!
andymcneil204 2018 年 7 月 19 日 上午 7:16 
this is a cool idea.