Space Engineers

Space Engineers

RIM's Tiered Modules
48 条留言
Pradox 2021 年 5 月 11 日 上午 9:08 
I have reworked the Defaulticons you are using. Please have a look. Maybe you don't need to make it by yourself. Just take mine:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2482177941&tscn=1620666761
Stick-Bon  [作者] 2020 年 12 月 25 日 上午 1:46 
And to you too! :clang: :cozybethesda:
Glington 2020 年 12 月 25 日 上午 1:43 
I see thank you for explaining
And Merry Christmas!!!
Stick-Bon  [作者] 2020 年 12 月 23 日 下午 2:03 
I looked into it and that 100% more power is intentional so it's better to have many modules and the reason why it's only 100% is because power efficiency modules use multiplication to calculate their values
Glington 2020 年 12 月 4 日 下午 8:57 
ORBIUS T4 Power Efficiency if I use 1(using botth port)will give me %100 more Power Efficiency
I thought it was going to give me more is this normal?
Stick-Bon  [作者] 2020 年 9 月 8 日 上午 9:42 
By "2x resources used" I mean that to make the modules you need 2x more materials than any other module like Vector, Torque etc...

My modules work like any other but are buffed up and take a lot more materials to construct.

It uses the same amount of resources (like stone) for all of the modules but the final product is different depending on which tier and series of module you use.

I hope this helps!
Mimirai 2020 年 9 月 8 日 上午 1:46 
Oh, and does the increased resource use also count for total product, or is the extra used just going to waste?
Mimirai 2020 年 9 月 7 日 下午 11:17 
So if I understand correctly, each Kardashev module I install doubles the resource use? Or can I install any number of any kardashev modules, and still only use x2 resources, instead of say x8 for 4 K modules (Or x16 if it's multiplicative and not additive)
Stick-Bon  [作者] 2020 年 8 月 18 日 下午 4:59 
Ay, it's all good!
Please Pick a Name 2020 年 8 月 18 日 下午 4:58 
sorry about the terriblely unclear problem report, we were using this mod on a modded server, and since that recent game update, all the modules disappear and all the kardeshev/orbius/vector/touqe motors are also gone, every time if the ppl on the server tries to place the module down whatever which one it is, ppl would get disconnected from the server. thats the problem
but well... u dont need to worry about that now, whatever u tries to did have fix the problem from what it looks like, if theres more problem going on, we will let you know about that.
sorry about the terrible problem report again, thanks for the fantastic mod
Stick-Bon  [作者] 2020 年 8 月 18 日 上午 10:04 
Maybe this fixes that?
I couldn't recreate it myself.

For everyone else don't just say it's broken, tell me which part is broken, for example: modules are disappearing after reloads / speed modules aren't speeding up assemblers. These kinds of comments help me to identify the problem and possibly recreate it.
Stick-Bon  [作者] 2020 年 8 月 18 日 上午 9:52 
New update removes every modules which was placed down (sorry about that) reasoning behind that is I put a more unique ID to make sure this mod doesn't collide with other "similar" mods. I made this change a while ago but didn't have enough time to finish it.
|VIP-S| Saba 2020 年 8 月 14 日 下午 2:06 
@jeremy Turning them off and on again seems to work. Pretty rare problem though, was hard to recreate.
|VIP-S| Saba 2020 年 8 月 14 日 下午 2:05 
@Rim_DOX Thanks for doing mod maintenance, much appreciated!
Stick-Bon  [作者] 2020 年 8 月 14 日 上午 4:18 
Update will be live probably on Tuesday if not sooner
Stick-Bon  [作者] 2020 年 8 月 14 日 上午 4:17 
I'll see what I can do
Shibiko 2020 年 8 月 10 日 上午 5:11 
Mod is broken @Rim_DOX, can you please fix :) We would greatly appreciate it!
Please Pick a Name 2020 年 8 月 7 日 下午 7:31 
knock knock, mod broken after recent update, plz fix, major thx
Stick-Bon  [作者] 2020 年 7 月 10 日 上午 11:04 
Grim, go ahead!
Grimreaper101 2020 年 7 月 8 日 下午 12:10 
hey, i'd love permission to repost this mod with a few edits for use on my friends server.
all credit will be given and a link back here,
cheers.
jeremy 2020 年 4 月 1 日 下午 12:52 
Has anyone else encountered an issue where these modules will disconnect from their respective upgrade ports on both assemblers and refineries?
Stick-Bon  [作者] 2020 年 1 月 22 日 上午 2:46 
You have my permission! I might release an update this week that adds useful information to the tool/block-tips (if I have time).

Update for my subscribers! I know that I haven't updated any of my mods recently and significant updates won't come until next year that's because I'm joining the military for a year (it's mandatory, and there's no way to escape it).
Busuwe 2020 年 1 月 21 日 下午 7:42 
Hey there Willhelmina, I would like your permission to repost your mod on the workshop here with some edits we made for the purpose of our SE Server. Of course all credit will link back to this page :) Thanks in advance!
Stick-Bon  [作者] 2019 年 10 月 14 日 下午 1:55 
Both :D
Reverend Paradox 2019 年 10 月 14 日 上午 11:10 
is this just for assemblers or refineries as well
nemeSis 2019 年 6 月 11 日 下午 2:03 
sure
Stick-Bon  [作者] 2019 年 6 月 11 日 下午 12:18 
Very strange, I can't seem to find any problems with the modules. Can I add you and ask a couple of questions?
nemeSis 2019 年 6 月 10 日 下午 11:43 
nice, keep up the great work !
Stick-Bon  [作者] 2019 年 6 月 9 日 下午 12:12 
Fix coming tomorrow!
nemeSis 2019 年 6 月 9 日 上午 5:37 
its broken after the last update
Stick-Bon  [作者] 2019 年 5 月 2 日 上午 4:11 
Weird, It works perfectly for me. Does this happen with all of the modules or just with a specific one?
Try changing the order of the mods so that the modules mod is on the top (aka first one).
nemeSis 2019 年 5 月 1 日 下午 3:22 
i have a problem i tried to use them on a normal refinery, but it says module not supported
Stick-Bon  [作者] 2019 年 3 月 7 日 上午 9:02 
Classic steam, failed to publish.....
Stick-Bon  [作者] 2019 年 3 月 7 日 上午 8:47 
Oops, I worded it wrong. I'll upload it right away! Tell me if there's something wrong with it. (Haven't modded in a while :D )
Nitrogameace 2019 年 3 月 6 日 下午 11:18 
oh okay. i didn't know how, and figured if i had Your blessing i could learn as long as your okay i re-upload a version without the ability to build
Stick-Bon  [作者] 2019 年 3 月 6 日 上午 9:11 
Hey, The Governor! Just remove the custom motors from the assembler aka make them uncraftable right? Should be easy enough!
Nitrogameace 2019 年 3 月 4 日 上午 10:11 
Hey Analus would you be intrested in making a version of this without the ability to make the motors in assemblers so we can use it with economy mods and sell them at the server trade center to promote trade?
Stick-Bon  [作者] 2018 年 9 月 4 日 下午 3:00 
I might release a beta version where I do that exact thing (to see how people react to it) but for now, I'll keep all of the modules. Oh and also what do you guys/gals think about the new update?
Fousicek 2018 年 9 月 2 日 下午 2:14 
I think not... keep the modules all :-D even for yield
Stick-Bon  [作者] 2018 年 9 月 1 日 上午 5:30 
Also if someone is interested in modeling then pm me!
Stick-Bon  [作者] 2018 年 9 月 1 日 上午 5:20 
What do you guys think?

Should I keep Vector Series for only speed and delete the other modules (power and yield)?
(Same with Torque and Orbius Series)
Stick-Bon  [作者] 2018 年 9 月 1 日 上午 5:15 
Had problems with my computer so I had to delay the update
Stick-Bon  [作者] 2018 年 8 月 30 日 上午 1:57 
Going to add a new tier and icons today!
Stick-Bon  [作者] 2018 年 7 月 22 日 下午 11:36 
@Gravvy I will release a new update with updated description
Gravvy 2018 年 7 月 22 日 下午 3:48 
How do these even work? There's no explanation at all.
Stick-Bon  [作者] 2018 年 7 月 19 日 上午 1:25 
@Korvatus Klok sure I'll look into it.
Korvatus Klok 2018 年 7 月 18 日 下午 7:03 
I know you're trying to keep the size and lag down but may be you could alter the design a bit to indicate the different tiers? For instance the speed module could have only one cylinder instead of two for the tier one and then just stretch the normal speed module so it's 2x2x1 for tier three.