Command: Modern Air / Naval Operations WOTY

Command: Modern Air / Naval Operations WOTY

Flames of The East China Sea, 2018
6 条留言
Vosstach 2019 年 2 月 27 日 上午 7:14 
@KranS
Alright, I'm looking forward to it. Brilliant work after all!
KranS  [作者] 2019 年 2 月 27 日 上午 1:11 
@Vosstach
Yeah, I believe there is still room for improvement in this scenario. Maybe I can improve the AI's missions which you have indicated in the future. Anyway, thank you for your comment!
Vosstach 2019 年 2 月 25 日 上午 6:33 
Owe to AI's inefficiency it could have been a difficult scenario. PLA aircraft are numerous but lack of arrangement. After repelling the first wave of attack I no longer met any formidable offense came from PLAAF. Chinese submarines were anxious to expose themselves and posed no threat.
At last I managed to destroy 3 Air force Bridages and the entire Naval detachment in the lose of only one warship and no more than 30 aircraft, A very miserable outcome((
Flanker 2018 年 7 月 28 日 上午 4:04 
In editor, under sides set the awarenss level to blind, thats if they are basically just there to complicate targetting. They then won't detect anything and just wander about as plotted.
KranS  [作者] 2018 年 7 月 27 日 下午 6:53 
@Flanker

Oh, is there a way to disable detections of neutral sides? I Didn't know that. Could you teach me how to do that please?
Now, about the scoring, the main point of this scenario is to defend with minimum casualties. So, I think I'm not going to change that.
Flanker 2018 年 7 月 27 日 上午 4:19 
Tried this, managed a score of average at minus 50. Scoring is clever but not sure it quite works, i sank pretty much everything and shot down many, but in effect these don't count for you.
I think the air defences need to lose the group icon, they look better as individual radars, not a group.
Suspect the neutral sides need a look. The game ran very slowly for me so I suspect they are not blind and the game is computing lots of detections?