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Thanks in advance.
btw can you tell me the entire music you used in this campaign please ?
fewer enemies and there were no such problems with ammo)
Have a nice day :)
In the beginning of the level, I thought that the level was not so bad, even if in some wave, we could clearly see a line of kleers and a line of zorg. The platforming part was a bit long and confusing, but I did not had a bad time going through. It was pretty cool.
But, the wave after you get the cannon is a bit too hard. I think the major probleme is the biomech: the little room make it hard to avoid his deadly splash damage and his big health prevent you from focusing on the rest of the wave (kleers, werebulls, ect.). After passing this part on God mode (I had try hard to finish this wave, but I couldn't), I could not belive how much ennemies there was in the boss room and how much health this boss had. Yes, there is a invulnerability item and some serious bombs, but the boss battle is still unnecessarily long.
If you don't seek a really serious challenge in custom maps - I strongly DO NOT recommend you to play this map. Generally, I don't recommend you to play this map in coop, since Fusion completely breaks this map. I wish I knew why.
What to expect: good atmosphere, good sound and music, mediocre platforming and battles that will kick your ass and make you wish you never decided to play this map ever.
Впрочем, по порядку: что тут хорошего? В принципе, я могу отметить хорошую атмосферу и звуковую состовляющую карты. Здесь претензий нет - всё красиво, музыка со звуками на уровне. История вполне интригующая и захватывающая. Секретная комнатка с вашими фото в принципе милая, желаю вам обоим счастливой совместной жизни в будущем)
that Larva boss fight where a lot of enemies is Very Crazy Hard. and the fact is that those moving things are too fast to get past them.
what the fuck
I've played a lot of maps on fusion, and I've even played maps on Revolution's workshop (which is notorious for having many classic ported russian maps full of insane bullshit placements/mechanics) and this was far worse.
Please, for the love everyone on the workshop and your future works, embrace the following statement, Challange ≠ Bullshit
you could've fucking tried, one of the worst workshop maps to this date