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Custom Map Madness! | www.SCHLACHTFESTCHEN.eu
Connect now » 176.57.141.162:27018 - Servers Collection
/▌ every addon so he can
/ \
x'D
You however needs to refine how the bomb work so the scenario (escaping a jail) gets more realistic, since nobody can escape if all terrorist are dead.
So a suggested change is that you make that at least ONE terrorist HAVE to survive the actual bomb explosion for Terrorist to win.
So here come some mapping tips:
For each OnPlayerOutZone that calls through a filter_activator_team set to Terrorist, decrease counter with one, and Increase with InZone. When counter reach zero (all terrorist dead), call Game_round_end for Counter Terrorists.
Then you need to make each func_bomb_target to start a delay of 44.9 sec from BombPlanted on each site. Then add a trigger_hurt that will enable on BombPlanted 44.9sec that will kill all players too near bomb regardless of Health thus causing CTs to win if theres no terr left. This zone needs to be slightly larger than bomb radius.
Thus CTs will win if theres not at least one terrorist surviving the bomb explosion.
yeah...will out! *lol*
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