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I actually like these mods a lot
Unfortunately furnitures are not ready yet..
More info: https://ludeon.com/forums/index.php?topic=45988.0
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1512464940
It will remain in progress for a while, so don't hesitate to give your feedback and proposal !
It's only 3 machines 2X3 or 1X2 tiles sized, but it takes time to do and I can take only some minutes per evening.
Saturday it's sure it's finished, and the textures will evolve little by little after the release.
An issue i dont know yet is about research of other mods you will add, it can be a mess if a mod put its research on the tree where i put mine. But it can be updated easily.
I Will release the B19 version as soon as possible, I still have textures to do for the new things but the fences (And the embrasures) work fine !
Still says its for version 1.0 but current stable is b19
Exsisting saves Seem to work again too
https://ibb.co/jiLfFz
As you can see there is some new items, since for the buildings the mod adds you will have to build with plates, grids, tubes etc.. instead of only the vanilla steel and components. I ask me if it's a problem for the gameplay to manage more diversty of tems ?
So next update will be a new mod for the b19 or next version of the game.
For your problem of generator it's very strange, I use only xml code so it's a very simple mod. Also I didn't understand what you meant by thumbnails ? Do you mean you don't see the icons of the items the mod add ? If you spoke about icons of the doors I will add yes of course there will be !
Gates = Door / maybe?
Hey Sadjuuk! Will there be thumbnails? Also, I don't know what caused it but when I tried placing a generator, it just froze my game. Lights were ok thought. I'll retry placing a generator and see if i can get a crash log.
As for doors I dont recall any mentions of doors. Didnt see any when glossing over comments but I may have missed somthing tho.
In next update i add walls so when they are finished i will see to add some doors.. Will be the same system i used though : one texture for vertical and one for horizontal placement. I'm curious to know what people think about that ?
Also as requested the mod depends more on research, I added 3 ones :
- Paint (400)
- Industrial chemfuel generators (600)
- Military chemfuel generators (1200)
The color lights depend now to the associated vanilla research too.
Next will be concrete and glass, same system as paint.
Please say me if there is a problem
Next update will be again a new generator and some lights, but also first try of new research (next week or this weekend).