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As well a cease fire resolution to stop a war between to countries in white peace could be cool.
While the reform tree is fun, it does feel slightly flat since the key decision has to be made early on and basically railroads reforms - this is no criticism of the intent however. As a suggestion, perhaps mutually exclusive reforms similar to the manner Yugoslavia's tree used to operate under.
Having a sets of mutually exclusive reforms before finalizing with one at the end gives it more flavor - perhaps it would make for an interesting dynamic if events like the 'end of the league of nations' actually ends the organization for the game, ending this mini-game of reforms that would otherwise make it a capable organization of peace keeping.
Anyways it is a great mod and I def would love to see it continue to improve with the game's unique events and built in LoN mechanics.
I just want to highlight some of the things that happened in my Soviet game.
1937: The Republic of Bolivia is elected the newest leader of the league of nations.
1938: The Spanish State is elected the next leader of the League of nations. However, due to a vote of no confidence, they are removed in late February.
1939: Germany declares war on the British Empire. A vote is cast, and a sanction on luxury goods is declared if the German Republic doesn't back out of the war. The next month, Germany signs a peace deal with the British Empire.
But if you want or have to make changes to this mod, be it for compatibility or just stuff you want to work differently, then yes you can use it in another mod, if you give credits (at best with linking to this mod page on the other mod's workshop page).
Event option said that "Joins [country] in their war against ." After letter "against" the only dot is put, without the coalition target name. I try to understand what is the problem, can I somehow fix this bug for myself?
Playing with Road to 56 and toolpack only.
Also, it's strange that the US, which clearly lost the balance of power, is a member of the League of Nations.
I'd like you to make it possible to create a new one in that case too.
set_lon_button_position (as explained in the description)
add_lon_threat (you select a country on the map by right clicking, then use that followed by a number to give that country the specified amount of aggressiveness)
print_lon_election_targets (more for debugging)