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I've had a go at updating it myself and uploaded a version here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3555100337
I won't have time to check this myself
I tried looking for a way to fix it on my side but the perspective ore part is in the dll.
Searching minerals are working fine.
https://imgur.com/a/bQ0FhGZ
I found your mod recently and subscribed, very interesting mod but I didn't test it yet as I use reshade for alternative shading, I will try it out when I have time
Don't tell anyone but this is a mod more special to me than wall lights e.e
1. You can go to
steamapps\workshop\content\294100\1424338139
2. Copy that folder
steamapps\common\RimWorld\Mods
3. Edit this file
steamapps\workshop\content\294100\1424338139\Patches\newColor.xml
You will see the colors as this (red,green,blue)
<color>(213,94,0)</color>
If you enter this on google, rgb (213,94,0)
It will show you the color and a way to adjust the color
Get the value on the bottom that says RGB and put it back on the file
4. You can also edit
steamapps\workshop\content\294100\1424338139\About\About.xml
And give it your own name, when you run the game you will be able to add this mod, then you can remove mine.
Feel free to upload it as your mod if you want but don't forget to change the name and remove PublishedFileId.txt from the same folder, so it will be a new mod.
Cheers
XML error: Duplicate XML node name color in this XML block: <graphicData><texPath>Things/Building/Linked/RockFlecked_Atlas</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><color>(112,89,43)</color><colorTwo>(112,89,43)</colorTwo><color>(240,228,66)</color><colorTwo>(155,133,107)</colorTwo></graphicData>
XML error: Duplicate XML node name colorTwo in this XML block: <graphicData><texPath>Things/Building/Linked/RockFlecked_Atlas</texPath><graphicClass>Graphic_Single</graphicClass><shaderType>CutoutComplex</shaderType><color>(112,89,43)</color><colorTwo>(112,89,43)</colorTwo><color>(240,228,66)</color><colorTwo>(155,133,107)</colorTwo></graphicData>
it seems they are trying to add the same patch to the game as me, this is necessary to be able to change mineable components to change color the same way other mineable minerals
https://gist.github.com/HugsLibRecordKeeper/d364797e0694b06c4c4fe8a27a5ae7b1
now works again :)
That way it will become a local mod and won't be updated, Rimworld will use the local mod instead of the subscribed.
Repost, with Edit: I figured out how to edit the XML file to change the colors. I'm guessing if the mod is updated, it'll revert. Is it at all possible to include an option to change the colors in-game and have it save?