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This isn't the Rapture I remember.
Maybe it's an incompatibility with another mod. Do you use EUI, perhaps?
Also the Big Daddy's 'unique' ability is really underwhelming.
@everyone going on about the 'irony' that this mod requires Gods & Kings: If there were no Gods & Kings, Andrew Ryan would have nothing to rebel against and no reason to go off and found his own city. ;)
Yet it requires the Gods and Kings expansion pack XD
Eitherway I'm subbing this, thx for making it
I've been able to change the Little Sister model (The horse general) to one of the Settler women (shortened from 0.12 to 0.09 scale), and the Big Daddy model (marine) to the Mech model (shortened from 0.14 to 0.06 scale). First you have to create a separate entry in unitmembers (with different names than the originals) for each model, then create a separate entry in unitclasses (with different names too) for each reference. Lastly, reference the art_defines line in the Unit pages in the Rapture mod.
You may want to think about doing this as well because it adds a very aesthetically pleasing touch to the Civ.
Mod Creator: Requires Gods and Kings.
Andrew Ryan: ...Well shit.
>Requires Gods and Kings.
That's ironic.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=321319743
With this mod, Rapture can now be build on ocean tiles.
▂▄▅█████████▅▄▃▂ \☻/︻╦╤─ Copy and paste him all over the work shop so he
Il███████████████████].▌ can kill every single one of them!
◥⊙▲⊙▲⊙▲⊙▲⊙▲⊙▲⊙◤.. / \