安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






I just grabbed the sphere and put it in and it opened the exit and my first thought was just gel it up and funnel out. This time I did that, but went to take a look at things for a sec.
Looks like to me (maybe?) the first side should be activated 1st?... Forcing you to bring the cube with you and do the laser thing, then getting another sphere for the exit. Anyway, if you patch it to stop me doing what I did, then reply and I'll play it again.
Actual working video: http://youtu.be/PvfcLzHbVxk
Spoiler video: http://youtu.be/djQxcAbidqI
- Autosave
- Fixed the problem with the rogue portal at level start
- Fixed a problem where bouncing balls would sometimes end up off the button -- it may still happen, but at least it won't render the level unsolvable.
- Closes the second angled panel after sinking the second ball.
I left the funnel enabled for you, though I'm thinking of adding a couple of cameras to show the results of certain buttons.
Feel free to try one of mine:
Hard:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=139267532
Easy:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=133277492
I recorded my gameplay (valve DEM file format): Download [dl.dropboxusercontent.com]
Turrets highly explosive. Handle with care
@Tertty "BÜR" C: Unable to reproduce this myself.