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https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/1418440299/5168416410416021103/
Feel free to post other things in that discussion.
Just an FYI I use all my mods and I play so omg I would have noticed that.
It is working as intended.
Thank you very much for all your efforts.
Also, thanks for beta testing this. While testing myself I found a second game flaw in BioRobots that I can fix in NASA Education System.
Or, I have a problem with my save
The developers added the ability to make a right click to assign a colonist to a building.
If you click on the button "assign to building" then fly over the target building, the text of the cursor tells you to click left: it is correct.
But, if you do not click on the "assign to building" button first, the cursor text also tells you to click left, although you have to click right. Clicking left opens the building window.
It's quite disturbing if we do not know it.
Great mod
I will employ it in my LP.
We are still having another problem : if the target residence is full, the moving colonist will eject 1 inhabitant who become homeless . It would be more normal that the transfert could not happend and gives us a message like "no free slot".