The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Enhanced Cities: Morthal 2.0
75 条留言
Bersaglieri 2018 年 4 月 9 日 下午 12:53 
I'd ditch the walls for the lore because Morthal is the poorest hold and is known for beiing unwalled. The mists of Morthal are it's major defense against outsiders and invaders. I'd add some extra lumber to the town because it's major source of income is the export of it's lumber. I dont' expect you to actually do any of this but it's just a hopeful dream. :steamhappy:
Asrikk 2018 年 1 月 26 日 下午 6:35 
A few issues with this. There's a collision issue with placing NPCs on the "fort" or the walkways on the walls. NPCs fall right through. Also, the new script for NPC-placed guards is annoying. They all return to the guard house at 7pm. Which sort of defeats the purpose of having guards... (Was also trying to place them on the walkways with console commands -- hence the collision issues).
Naga the Confused Undead 2017 年 5 月 17 日 上午 3:06 
Well done.
eth 2016 年 3 月 3 日 下午 1:09 
Finally a general goods merchant in Morthaal, making it a convenient place to buy and sell. You've done a good job with your mods, friend, thank you.
DrumBoxyThing 2015 年 8 月 25 日 上午 9:37 
Should I unsubscribe from the first Morthal mod you made if I have this one as well?
Victoria 2 addict 2015 年 7 月 7 日 下午 7:11 
what lighting mod was used to make this look so good
mh_2070 2014 年 12 月 15 日 下午 12:26 
i think duch is a troll
Thrixxon 2014 年 9 月 21 日 下午 10:56 
GREAT JOB!! I really appreciate what you have done to Morthal... love it :)
KafkaEgg 2014 年 9 月 9 日 下午 12:50 
is this compatable with the old morthal mod
DeadlyAnomalies 2014 年 7 月 25 日 上午 11:38 
Also, i love the look of morthal now. I always loved the jarl, but hated the look, now its my third fave city after riften and whiterun
DeadlyAnomalies 2014 年 7 月 23 日 下午 8:21 
i agree with Rex, can we?
ImproperlyMedicatedTaskForce 2014 年 7 月 9 日 下午 2:51 
Duchess, once again, this is a different person.
Jaynard Kames Meenan 2014 年 7 月 3 日 上午 3:31 
Yeah, I think his mods are why I keep crashing near cities. Guess i will need to learn to use TES5Edit to clean them up. Is it that hard to do?
Ivy Gorgon 2014 年 7 月 2 日 下午 2:09 
A lot of this author's mods are dirty, and it will require a lot of time to clean his collection. If you do not know how to clean the dirty mods with TES5Edit, it could make your game unstable. Also, he states navemesh deletions are intentional.
Lord Ɨnquisitor 2014 年 6 月 19 日 上午 7:45 
what texture mod are u using
Rex 2014 年 4 月 25 日 上午 3:36 
So do I install this in addition to Morthal 1.0, or should I uninstall that mod first and ten download this one?
VladBor_98 2013 年 12 月 27 日 上午 7:53 
Теперь нормальный посёлок. Стены и башни подходят к окружающему виду Фолкрита.
Don Buckwald 2013 年 12 月 21 日 下午 1:31 
Hey matthieu6839, I really like this mod and a number of your others. Is there a limitation to how many of them I can be using at once during my game? Are there any conflicts you're aware of?
Ravynwynd 2013 年 12 月 10 日 上午 11:40 
Very nice. Thank you for sharing.Voted.
¤{HSUS}Ť 2013 年 10 月 21 日 上午 3:09 
nice ..
FreeThinker 2013 年 10 月 20 日 下午 4:45 
@Chillin' This is an update to the older mod, same with the Raven Rock
Ǵ̶͓̂͑lí̴̤̀̄́tcĥ̸ 2013 年 10 月 20 日 上午 10:51 
I'm also confused, since there are two Morthal mods by you. Pick one or what? You sort of need to reply concerning this.
Avtomat 2013 年 9 月 14 日 下午 11:06 
too bad nexus link has already dead :(
WalRUS 2013 年 7 月 14 日 上午 11:56 
please make a TAVE collection so we can subscribe all at once. :) Much appreciated
tavi 2013 年 7 月 13 日 上午 11:10 
Is this compatable with your previous Morthal mod?
TipsyOtter 2013 年 6 月 19 日 上午 8:56 
can someone tell me what enb he uses ?
Vesorias 2013 年 6 月 1 日 下午 2:16 
I'm confused, is this an upgrade or a redo of your other enhanced Morthal? Because from the screens provided I prefer the old one, but if it's the same plus more, I'll definitely take this one.
Uncle Pussy 2013 年 5 月 3 日 下午 7:44 
Thanks for this, Morthal was one of those towns that unfortunately had nothing special about its buildings or style like winterhold or falkreath, this is really appreciated.
ct 2013 年 5 月 3 日 上午 8:59 
Really nice mod! Best one!
Can you do this with other cities and villages?
Anyway your mod is best one! :)
lordromel 2013 年 5 月 2 日 下午 1:39 
Prject ENB+CoT
jamiemellors 2013 年 5 月 2 日 下午 12:19 
what lighting mod is that you're using ?
lordromel 2013 年 5 月 2 日 上午 7:34 
sweet the bug when we inter a INN crash is gone now :D
very nic !!!
and alos a great change.
PLZ do the same with rest of a villige and towns :)
and also like the way you make them 100% compatible with moor vilige animal.
do it with lantern of skyrim RLO and ELfx
looking for ward for see moor enhance mood <3
ty
VinchenzoTheJackal & Shoon 2013 年 5 月 2 日 上午 3:11 
Can you at least tell us the changes between this and the 1.0 version?
76561198013751568 2013 年 5 月 1 日 下午 2:28 
Get your Free Elder Scrolls Online Beta Keys @ {链接已删除}
Ben 2013 年 5 月 1 日 下午 1:03 
@matthieu6839, hey great mod thanks, but what enb are you using?
Fangheart25 2013 年 5 月 1 日 下午 12:28 
@Arthedain: Right now The Elder Scrolls Online is in Beta meaning a lot of content isn't as good as it's going to be when it is officially released.

This is what I hope the game will look like (as does everyone else): http://www.elderscrollsonline.com/en/media/videos/143

However, it will probably have graphics more along the scale of Oblivion rather than Skyrim when it is released.
Björn Ironcock 2013 年 4 月 30 日 下午 11:42 
fajne ale szkoda że tylko morthal
Little_Heresy 2013 年 4 月 30 日 下午 10:46 
This is exactly mtat i was thinking about, thanks men!
Jafin 2013 年 4 月 30 日 下午 8:31 
@Charlemagne Yes, more items on screen means more for your graphics card to render which takes more time and translates into less FPS.
Nahobino-o 2013 年 4 月 30 日 下午 7:32 
awesome
Carchamp 2013 年 4 月 30 日 下午 1:12 
this is coo man!
Oslovian 2013 年 4 月 30 日 上午 6:08 
Hey, did you delete any NavMesh records with this mod?
Charlemagne 2013 年 4 月 29 日 下午 9:20 
Well overall this is better than 1.0. Less plant clutter for one. It feels a bit weird to have things change this way though... like a shifting reality. I think you should settle with a model for each town that you like, leave it as official and then make only minor changes if needed (in the form of updates as I said before). I also missed the links to your other work, it was a way of easily knowing if I was missing some of your excellent mods.

BTW these mods (especially Winterhold) cause me a loss of FPS, can it be because of the number of items added?
Etrusco 2013 年 4 月 29 日 下午 8:42 
Very nice!
Charlemagne 2013 年 4 月 29 日 下午 8:36 
Instead of Morthal 2.0, perhaps you should have made it Morthal 1.1 and let it update automatically? Just saying... It's a little hard to keep track of these changes.
Doyle 2013 年 4 月 29 日 下午 4:14 
What ENB are you using?
Sheggide 2013 年 4 月 29 日 下午 3:31 
Does this one clash with your Dawnstar mod? looks beautiful btw!
RexPrivater 2013 年 4 月 29 日 下午 1:48 
Just a question does this clash with your original Morthal mod?
Machété ! 2013 年 4 月 29 日 上午 11:26 
Pas mieux: donc va te faire ....
HummingBeard 2013 年 4 月 29 日 上午 5:31 
@Pancho ♥♥♥♥ OFF!