Stellaris

Stellaris

Small-Scale Planets
45 条留言
cakie 6 月 6 日 上午 8:48 
The mod at present messes has a bug that messes with ecumenopoli districts because of the recent changes, just thought to let yall know.
Emerald 2023 年 7 月 18 日 上午 4:00 
This mod still works even in the latest version. Though I'm kinda disappointed that it also scales down the stars :(
Qlight123[Logi] 2023 年 5 月 19 日 上午 7:41 
update
Tacitus.Æ 2020 年 10 月 29 日 下午 11:24 
Hey, so, just a heads up. The "disappearing" districts the other person mentioned before seems to occur (at least for me) only at the end of any given month, and only on habitats. If I construct habitats at any point after the first month of the game, regardless of what the hab orbits, it will have no districts whatsoever.
LexanderZ 2020 年 10 月 4 日 上午 7:07 
Is there going to be a update?
yangtuoxiong 2020 年 9 月 23 日 上午 5:57 
not update yet?
EndlessSauron 2020 年 9 月 23 日 上午 3:38 
@Chickenhunt : Thank you :)
Chickenhunt  [作者] 2020 年 9 月 23 日 上午 3:27 
Oh hi forgot about this one. I will make it work this weekend thnx :)
LexanderZ 2020 年 9 月 22 日 下午 6:00 
...?
yangtuoxiong 2020 年 9 月 22 日 下午 5:49 
...
EndlessSauron 2020 年 9 月 17 日 上午 1:40 
Any update on if this works with 2.7 yet, or still pending update?
David 2020 年 5 月 15 日 上午 8:27 
oh thx! i like this mod and can't find a similar one on workshop
Chickenhunt  [作者] 2020 年 5 月 15 日 上午 12:22 
Yes but not right now gotta fix other mods. Update killed others as well.
David 2020 年 5 月 14 日 下午 6:47 
this one seems not working in 2.7, planet districts will disappear (I don't know if it's the problem of the mod itself or some capability, since I don't have very many other mods), would you mind check it out?
Kanyade 2020 年 4 月 25 日 下午 9:07 
can you make a small update that also shrink relic world size? right now it seen unchanged
LexanderZ 2020 年 3 月 9 日 下午 5:28 
Wish it was compatiable with version 2.5.1 shelly
Chickenhunt  [作者] 2019 年 10 月 12 日 上午 4:09 
@Pancakelord333 Probably not, but real space also scales down planets. I made this mod because I like the vannilla balance and this mod doesnt mess with that.
Pancakelord 2019 年 10 月 12 日 上午 3:33 
This looks interesting... Does this work with real space 3.0?
Computer(easy) 2019 年 5 月 3 日 上午 6:21 
@Chickenhunt OK,thanks
Chickenhunt  [作者] 2019 年 5 月 3 日 上午 6:19 
@Computer(easy) Thanks but if you want smaller buildings I suggest you subscribe to the downscaled ships mod. As for smaller megastructures thats not what this mod does and it is far more difficult modding wise. Maybe there is another mod on the workshop that does that.
Computer(easy) 2019 年 5 月 3 日 上午 6:14 
I really love this mod,but I feel megastructures are not suitable,particularly matter decompressor,could you please make a path to modify this?Thanks:)
Jammat31 2018 年 12 月 18 日 上午 7:40 
Have done now. Sorry that completely passed my mind when doing the description
Chickenhunt  [作者] 2018 年 12 月 15 日 上午 12:17 
@Not Salty Papa Ok great. But could you please add a link to the original mod page (this page) in your description?
Jammat31 2018 年 12 月 14 日 下午 5:45 
I have created a compatability patch for this and big colonies.
troopersmith1 2018 年 12 月 10 日 下午 6:59 
Excellent! Thanks a ton
Chickenhunt  [作者] 2018 年 12 月 9 日 上午 5:00 
Updated to 2.2.1
troopersmith1 2018 年 12 月 8 日 下午 6:16 
Is this up to date for 2.2? or will the new planets be super sized?
Chickenhunt  [作者] 2018 年 10 月 8 日 下午 1:30 
@Torto The Conqueror np :)
TortoTheConqueror 2018 年 10 月 8 日 下午 12:12 
WOW! Didn't think that it would be done so soon. Thanks a ton!
Chickenhunt  [作者] 2018 年 10 月 8 日 上午 11:14 
@Torto The Conqueror Done. Link in description.
TortoTheConqueror 2018 年 10 月 8 日 上午 9:43 
The shield is too big for the planet.
Chickenhunt  [作者] 2018 年 10 月 8 日 上午 9:16 
@Torto The Conqueror Maybe if you would be so kind to answer these questions for me: Do you see the shield effect but is it too large for the planet? Or is there no effect at all? (plz test with only this mod and Planetary shields enabled).
TortoTheConqueror 2018 年 10 月 7 日 下午 3:37 
Could you make a patch for this to work with Planetary shields?
Chickenhunt  [作者] 2018 年 10 月 4 日 下午 12:15 
Just updated:

- Planet rings modified to be more visible due to dimming caused by downscale.

- Star scale slightly downscaled to look less cartoony compared to the downsized planets.

- Neutron stars, pulsars and black holes downscaled to look a bit more realistic.
Jammat31 2018 年 8 月 2 日 上午 6:06 
thanks mate
Chickenhunt  [作者] 2018 年 7 月 31 日 下午 12:33 
@Not Salty Papa I just made a patch, you can find the link in the mod description :)
Jammat31 2018 年 7 月 30 日 上午 7:58 
Could you make a patch for the star trek mod
Chickenhunt  [作者] 2018 年 7 月 22 日 上午 3:28 
@21. np :)
chicken 2018 年 7 月 21 日 下午 12:12 
Oh yep, I enabled Real Machine Worlds. Everything went fine once I turned it off. Thanks!
Chickenhunt  [作者] 2018 年 7 月 21 日 上午 11:26 
@21. I've indeed found a problem with the machine worlds and fixed it. However I dont know if this would help you because when terraformed they did get a little larger in scale but not as big as in vannilla, so maybe another mod caused this?
Could you go and test your game with all mods off except this one, to see if the fix worked for you?
chicken 2018 年 7 月 21 日 上午 10:26 
Whenever I play with the mod and terraform the planet into a Machine World, the terraformed planet is reverted to its normal size. Is it just my problem that I accidentally installed something else or a fix is needed? Any help would be gladly appreciated.
Chickenhunt  [作者] 2018 年 7 月 13 日 上午 8:42 
@Karl V lol that actually could be done XD
Karl V 2018 年 7 月 13 日 上午 6:47 
Now we need a variant of downscaled ships which scales the ships down to a point at which you can no longer perceive them with the human eye.
Tilur 2018 年 7 月 5 日 上午 10:09 
"If only this worked with XXXX planet mod!" This goes for every fantastic planet changing mod I have in my 170 mod and growing list.

One day perhaps this will be, or they will make a compatibility patch.
Quite fantastic looking mod here though and would try it if as said in quote.