Sid Meier's Civilization V

Sid Meier's Civilization V

Caravan Range Extension
6 条留言
sir ramsalot 2023 年 4 月 27 日 上午 7:17 
just crashes the game
dninemfive  [作者] 2018 年 8 月 5 日 下午 7:17 
@Don't Give Up (别放弃) It's not a formula, the base game represents caravan range in units of the base distance, so the percentage gained disregards any subsequent modifiers.
engineer gaming 2018 年 8 月 5 日 下午 7:04 
I mean base range+range extensions from techs
engineer gaming 2018 年 8 月 5 日 下午 7:02 
Yeah, I know, which is why when you already have a caravansary, with this mod you get +33%. Base caravan range=10, With Caravansary=15, With Caravansary+Mod=20. You could edit your post to say the +50% applies only to base range, but people wouldn't really understand what that means unless they know the formula.
dninemfive  [作者] 2018 年 8 月 5 日 下午 6:57 
@Don't Give Up (别放弃) It gives +50% of the base caravan range, which the caravanasary/harbor also does. It's not a cumulative modifier, no.
engineer gaming 2018 年 8 月 5 日 下午 6:47 
Your description is a little misleading, it gives only +50% range before the city gets caravansary/harbor, after you have them the mod gives +33%. But thanks for the mod!