Scrap Mechanic

Scrap Mechanic

[LEGACY] Near Field Communication
61 条留言
jjjubies 2019 年 9 月 21 日 下午 5:41 
when saving and spawning a machine with blueprint , reciever(s)
constantly spams [Print]Nil value.shape and [Print] { } and the setup stops working
Dominik Korsa  [作者] 2019 年 5 月 3 日 下午 1:13 
It finally works :D
Sorry for the delays, I weren't playing Scrap Mechanic for a long time
Titan 2018 年 12 月 31 日 上午 8:40 
Todayn this is not working :
When you place a input and send blocks, you can't join them.
I hope it will be soon repared :)
TheSloth93 2018 年 10 月 12 日 下午 4:07 
I get an Error in the latest beta. if I place a receiver block, I get the following error:

[Lua] ERROR: On "server_onFixedUpdate": [string "...../Scripts/Receive.Lua"]:126: attempt to index field "shape" (a nil value).

Would be glad if you could fix the problem
Justin 2018 年 9 月 16 日 下午 11:19 
This mod has stopped working in the latest BETA, causes an error, would be nice if you check it out when you can ;)
Lead Paint Stare 2018 年 9 月 7 日 下午 6:16 
@plicner move it closer and paint it the same color
Pacific9262 2018 年 8 月 25 日 下午 11:24 
it does not work
ShrooToo 2018 年 8 月 17 日 下午 3:34 
SammyIsAGod YES I have been asking for that for a bit now!
Sammy 2018 年 8 月 17 日 下午 12:46 
Please make an update with a way to make infinite range or a range that exeedes the size ofthe map.
Demon lord Lucifer 2018 年 8 月 15 日 下午 4:12 
whitch is realy disapointing
Demon lord Lucifer 2018 年 8 月 15 日 下午 3:53 
i cant set the rainge i click e and nothing happens
Xesau 2018 年 8 月 13 日 上午 2:36 
@Dominik Korsa: Can you maybe let the Send block allow a switch/logic input that controls whether the Send block is sending? Right now I have to physically move a sender away with a piston from a receiver if I want to 'disable' it.
Dominik Korsa  [作者] 2018 年 8 月 11 日 上午 10:56 
FIXED IT!
ShrooToo 2018 年 8 月 3 日 下午 12:21 
@Xesau I know about that but yours only has 40 different channels while this one had 40 different categorries of 40 (1600) and I was wanting to make a complex build but it would need way over 40 channels to send and receive info.
Xesau 2018 年 8 月 1 日 下午 12:44 
@ShrooToo My Scripted Objects & Remote Logic mod has infinite range
ShrooToo 2018 年 7 月 30 日 上午 7:25 
Can you make another version that has infinate range?
Foakx 2018 年 7 月 17 日 上午 10:49 
the signal doesnt receive
Austin5003 2018 年 7 月 13 日 下午 3:57 
The receiver indicates that a sender is in range, but the input and output blocks don't do anything
(Yes, they're connected to each other and colored)
(Yes, I'm in 0.3.0)
(Yes, I tried reloading the world)
jSdCool 2018 年 7 月 11 日 下午 12:21 
this mod is BROKEN nothing gets detected
Foakx 2018 年 7 月 10 日 下午 2:22 
ah okay
Dominik Korsa  [作者] 2018 年 7 月 10 日 上午 11:25 
Dayli, actually channels ARE IMPLEMENTED. The channel is represented by the color of the Sender/Receiver, so you can just paint it to change it :D
Foakx 2018 年 7 月 10 日 上午 10:11 
hey dominik. its a nice mod but my friend and me we wich us that you increase a channel application that when you press e on the sender or receiver that you can choose a channel(1-15) and so you can use 15 sender/receiver the same time.
Archived 2018 年 7 月 7 日 上午 2:51 
todays update broke it, everything was wired up correctly, just like i did before the update and now it doesnt seem to function
TwoTwoNine 2018 年 6 月 30 日 上午 11:53 
Anyone who has problems with it not working please read the whole description.Dominik Korsa clearly mentions "The mod requires the 0.3.0 (test) version".
Churger 2018 年 6 月 24 日 下午 3:41 
i got it to work
Kirill_Mechanic 2018 年 6 月 24 日 上午 8:32 
класс
cyrda518 2018 年 6 月 24 日 上午 7:35 
How I set game version to 0.3.0.? I do not know it.
Antimality 2018 年 6 月 23 日 上午 8:29 
What's impossible?
Aweeri 2018 年 6 月 23 日 上午 5:30 
Its impossible bro, give us a tutorial!
Antimality 2018 年 6 月 23 日 上午 12:37 
Amazing mod!
Interested to know how you did it,,, Care to share?

Also: BUG FOUND
Direct connection from output block to engiuen doesn't work
JosephTheBell 2018 年 6 月 22 日 下午 4:37 
I dont work mod , Dont press E key. how use E press block?
Fish Snack-em's 2018 年 6 月 22 日 下午 1:21 
If you want infinite range, download the scripted objects mod, and connect them to eachother
Modyszna 2018 年 6 月 22 日 上午 11:06 
ja tez:steamhappy:
eddit 2018 年 6 月 22 日 上午 10:34 
to już drógi polak z takim osiągniemciem :D . Gratulacje za tak wspaniały pomysł...:GDNormal:
Kein Anderer 2018 年 6 月 22 日 上午 10:19 
Try to get the range as big as possible (great mod idea)
mowen 2018 年 6 月 21 日 上午 10:42 
looks like a really cool idea tho
mowen 2018 年 6 月 21 日 上午 10:42 
can somebody please explain to me how to get these to work im really confused
mooozy 2018 年 6 月 21 日 上午 2:22 
this should be implemented in the game,i think axolot would benefit from the modding community and the skill and effort that goes in their mods
janis 2018 年 6 月 20 日 下午 11:52 
i cant get it to work??? help plz
くるみ | AnotherWeaboo 2018 年 6 月 20 日 下午 7:51 
Dude This mod will make building ten times easyer YOU ARE AWSOME MAN. Make More Mods Like it
SkyCrafterLeague 2018 年 6 月 20 日 下午 6:45 
dear god
I just figured out thatyes, coloring the sender/reciever DOES work
there is actually 1600 channels...
SkyCrafterLeague 2018 年 6 月 20 日 下午 6:29 
In my comment about the extra channels, I meant Sender, not sensor. I just have alot on my mind right now.
SkyCrafterLeague 2018 年 6 月 20 日 下午 6:29 
Also, Yes NFC blocks on the same vehicle DO trigger each other, which is partly why I'm requesting this
SkyCrafterLeague 2018 年 6 月 20 日 下午 6:28 
Quick Question, does colouring the sensor do anything? :3. I would like it to be that the sender/reciever would have to be the same colour, thus 1560 EXTRA channels, for a total of 1600 channels
:3
Just an idea tho
NotAgain!!!!! 2018 年 6 月 20 日 下午 5:15 
Damn, these mods are getting amazing. Can't wait to play around with this.
SkyCrafterLeague 2018 年 6 月 20 日 下午 3:22 
So,do NFC blocks on the same vehicle trigger each other? (I'm trying to make a repeater satelite)
Portia Aranea 2018 年 6 月 20 日 下午 1:21 
Near Filed Communication stands for NFC
Aresiel 2018 年 6 月 20 日 下午 12:28 
Can you make a mod with remote control, in a long range fashion?
TheAlmightyFishcrab 2018 年 6 月 20 日 上午 10:16 
i love it as unlike the device in xs mod it can only be used at close range so you could use it with kan gaming s fuel car system to make cars that get fueled at pumps
SkyCrafterLeague 2018 年 6 月 19 日 下午 4:56 
Great mod. Similar to the XScripths (I believe that is what it's called) mod, except more focused on the wireless data transmission, and I really appreciate the single sender/reciever, I'm going to switch my Automated Roombas to use this. If I ever finish those C:
:steamhappy: