Stellaris

Stellaris

理式世界:别样的起源星系
152 条留言
唐有财 7 月 13 日 下午 5:26 
求更新
TeeCee 2024 年 8 月 14 日 上午 12:58 
Great mod. Can't place orbital rings, though.
五五开的核弹头 2024 年 6 月 2 日 下午 12:17 
求更新
kuuki 2024 年 5 月 16 日 下午 7:28 
It still works:steamthumbsup:
I.R.n00b 2023 年 11 月 28 日 下午 3:14 
Blocked from building any other megastructures in the system even with megastructure limit removed mods. Console commands to remove megastructure flag dont work in this system. Like megas are hard coded not to be able to be built here. Quite annoying after playing a long game to discover this.
Evan 2023 年 10 月 27 日 下午 4:04 
Mod works well for me and is great for role-playing and tall games.
masamuna 2023 年 9 月 14 日 上午 2:06 
可以搞个加上毒圣骑士起源的起源吗:steamhappy:
bluecheese2257 2023 年 8 月 30 日 上午 11:34 
can you update it to 3.8.2?
Alipheese Fateburn 2022 年 9 月 26 日 下午 1:27 
I can't build rings on any of my worlds since it says that it already has a megastructure on it. Any way you could change this in the mod?
是谁呼叫舰队 2022 年 8 月 26 日 上午 10:38 
欢迎回来!:steamhappy:
Draco Lander 2022 年 4 月 28 日 下午 12:45 
@DuszaCamelot: Elysian Worlds nie zostało zaktualizowane do 3.3, dlatego nie działa.
DuszaCamelot 2022 年 4 月 28 日 上午 3:34 
When you have Edios System and Elision World synapse dron do not work properly. On the drons you get this description: "job_synapse_drone_r"
Zz11uKS 2022 年 3 月 14 日 上午 6:14 
现在银心开局会导致闪退,而且是在只有这个mod开启的情况下。无法使用银心开,其他都可以用
Zz11uKS 2022 年 3 月 13 日 上午 10:11 
作者还会更新吗?真的是很不错的mod
Alrick2 2022 年 1 月 7 日 上午 6:46 
Is there a compatibility mod for Real Space - System Scale. Cause the Ring segments are not connected to one another
泽格 2021 年 10 月 13 日 上午 3:39 
哥 有空动几笔
泽格 2021 年 10 月 6 日 上午 4:28 
泽格 2021 年 8 月 18 日 上午 5:17 
芜湖
冥刻 2021 年 7 月 18 日 上午 4:33 
前置更新了,理想开局少了好几个环,这个不知道啥时候能修好,作者加油
Devidose 2021 年 5 月 26 日 上午 2:34 
Scratch that, it's the Elysian Worlds mod causing the issue however as this requires that to run properly it's a joint issue.
Devidose 2021 年 5 月 25 日 下午 9:11 
Standard Edios system Gaia planets Gaia, Luna, Logos, Ontos, and Pneuma don't spawn with any districts making colonisation completely pointless. Seeing as how this hasn't been updated in 15 months very likely an issue with 3.0 breaking how those planets work.
thedreadpirateroberts 2021 年 2 月 20 日 上午 11:30 
Not sure if this is still being updated, but it would be cool if there was a version of the system that had primitive civilizations spawn on some of the planets.
Gerald_Apollyon 2020 年 11 月 16 日 下午 9:31 
Is anyone else seeing clipping with the Ring World? Like super bad clipping, as though the ring segments are to big for the system?
Citruslux  [作者] 2020 年 7 月 31 日 上午 6:01 
@ASDXC 需要重制一下以适配新版,现在这个不能用了。
ASDXC 2020 年 7 月 30 日 上午 9:45 
用不了一用就闪退
 2020 年 7 月 28 日 下午 4:31 
请问能不能做成孤立空间位置那种啊信息大佬
Sola d'Occitània 2020 年 6 月 6 日 上午 10:28 
So the mod crashes the game when I use the one that spawns in the middle of the galaxy, is this going to be fixed in the near future? Great mod tho
DrDreadgen 2020 年 5 月 20 日 上午 9:04 
This mod now crashes the game when starting a new game
ultimastage 2020 年 5 月 1 日 下午 11:56 
你好,为什么我一开局很多资源都是负的?玩不下去了T_T
Draco Lander 2020 年 4 月 29 日 下午 12:36 
Little question: could you create "Fallen Edios System" with relic world and it's two moons untouched, but rest destroyed (barren planets & destroyed but repairable ringworld)?
mournshadow 2020 年 4 月 29 日 上午 12:18 
请问能不能单独做一个没有特殊环世界的版本,求求大佬了
Induktivitaet 2020 年 4 月 12 日 下午 1:20 
等一波起源版本
cactuspete13 2020 年 4 月 12 日 下午 1:00 
Not sure if anyone else is seeing this but I'm playing a game with the full Edios system with Elysian World enabled as well, but if I choose the Arcology AP, whenever I try to open a planet view, the game will crash. Just went back to an old autosave before choosing that AP and I can still access planet views.
Citruslux  [作者] 2020 年 3 月 12 日 上午 5:53 
@Ladaur I ’m sorry, it's a bad compatibility issues, because PD added many new types of planets, and I don't have time to make compatibility patchwhich for all mods.
Of course, it causes many compatibility issues.
Maybe you could solving these kind of problems through using console.
Ladaur 2020 年 3 月 6 日 上午 7:53 
Good evening

I'm sorry if this is the wrong place for this, but there is a compatibiliy issue between Edios and Planetary Diversity, where if you pick any of the rare/exotic planets from PD and the Edios starting system, you will instead have a base game planet as your home system. My guess is due to Edios adding rare resources to the home system?
Is there any hope of a potential compatibility patch, or would I have to look somewhere else, cause I'd love to play with both mods on.
Jontarin 2019 年 12 月 20 日 下午 2:59 
@I.m.sharples in my experience that's something weird with the new launcher Paradox has for the game. I'd recommend activating the mod anyway and launching the game. It should work that way. Happy Holidays!
SwitchHit2017 2019 年 12 月 18 日 下午 12:34 
Good Evening,

I have the new update (2.5) and although this Mod has been updated for 2.5, it still says in the mod menu that the mod only supports 2.3

I have tried uninstalling the Mod and then reinstalling it (including the other mod that you need).

I am now at the very end of my technical expertise, so if any one has any advice I would be very grateful for it.

Thank you.
cactuspete13 2019 年 12 月 6 日 下午 5:43 
Not sure if anyone else is seeing this but when I use the Lite version, the start and relic planets overlap each other (the surface of the relic is about half way inside the start planet)
Gerald_Apollyon 2019 年 11 月 15 日 下午 5:30 
So I don't know if anyone else has this problem but when I started up a run through with this mod, it wouldn't let me research the gate when I use the plus.
Cupidus 2019 年 11 月 6 日 上午 9:29 
Bitte erneuern
Zenith 2019 年 10 月 7 日 上午 10:56 
This is what happends when a hyper advanced tall empire just gets sick of everyone's ♥♥♥♥.
Orisx 2019 年 8 月 5 日 上午 8:50 
do you think it's possible to make the same mod but this system is isolated, sorry for my language, ot's because it's not my first language.
omnidragon001 2019 年 7 月 20 日 上午 11:15 
plz update this and elysian mod to2.3
Dominic4630 2019 年 7 月 5 日 下午 7:18 
will there be an update so it works with 2.3.2?
冬绫 2019 年 6 月 30 日 上午 4:35 
呜呜呜,就等大佬的mod好去大开杀戒了呜呜呜:lunar2019crylaughingpig:
omnidragon001 2019 年 6 月 9 日 下午 12:30 
PLZ UPDATE
[KP] 2019 年 5 月 25 日 上午 9:12 
Not sure if this is a noob question but how do you use the ringworld of this mod?

The ringworld has a habitability of 0% and there is nothing I can do about it except click on it and have the screen pop out like an uninhabitable planet or star. I played until mid/late game and unlocked megastructural engineering and ringworlds.
JvJ 2019 年 5 月 17 日 上午 7:22 
Hey anychance you could make a powerful starting system that is isolated and can only be accessed via a gate/wormhole?
Priam 2019 年 5 月 15 日 下午 6:00 
Bork goes away with elysian world mod attached by Afrisch
Priam 2019 年 5 月 15 日 下午 5:48 
@Afrisch