安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
. Are there any ways to make it permanent?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2287997309
Addons related
2) Incompatible with prop resizer (whether before or after)
It is however compatible with prop clip sizer (when done after)!
Tried to look up command waterizer_toggle_collision as if it were a variable. (x5)
[Waterizer Stool 1.1] lua/includes/extensions/entity.lua:192: attempt to index local 'col' (a number value)
1. SetColor - lua/includes/extensions/entity.lua:192
2. unknown - lua/entities/prop_waterized/init.lua:42
3. Spawn - [C]:-1
4. MakeWaterizedProp - lua/weapons/gmod_tool/stools/waterizer.lua:147
5. LeftClick - lua/weapons/gmod_tool/stools/waterizer.lua:92
6. unknown - gamemodes/sandbox/entities/weapons/gmod_tool/shared.lua:214
:D
YES
Now I can also make mini maps.
I also reccomend you make a acid water too.