全面战争:幕府将军2

全面战争:幕府将军2

Recruitment Slot Tweak [Vanilla]
7 条留言
abc 2020 年 3 月 5 日 上午 11:20 
is there anyway to adjust the recruitment que to be just a baseline full 6 like for instance in attila or rome 2 I can hire 10 generals and recruit 100 troops in 1 turn as long as its not over 2 armies in a single territory. I cant seem to find any mods that adjust the recruitment que over the cap of the town level
Controcetica 2015 年 10 月 10 日 上午 12:06 
Really enjoy this tweak. I tend to have a lot of strongholds with just market and a temple or entertainment building in them. Being able to recruit two units from them if I need to spam ashigaru is lovely. Also, Having castle's have the extra slot is great too since I rarely develop citadel tech before I'm already powerful enough that I've essentially won the campaign.
MatchaYuTian 2014 年 11 月 22 日 上午 11:06 
Works as described, I never plan on playing fall of the samurai as I am not a big fan of modern combat. So this worked perfectly. Thanks!
|OGR| Inverse Effect 2014 年 8 月 30 日 上午 11:52 
Awesome! Gonna give it a download
Charsi  [作者] 2013 年 11 月 20 日 下午 3:03 
That is exactly the kind of detailed feedback we find useful. Thank you.
Wendersnaven 2013 年 11 月 19 日 下午 8:11 
Good mod. Thanks.

I checked how it ran with the Boshin (FOTS) campaign and found it merely limits the recruiting slots. Capitals that begin with a citadel are uneffected, but slots of other capitals that need upgrading will actually loose the home province recruiting slot upon upgrade. The only way to gain recruiting slots is though building the advanced barracks after the appropriate research is done. I was fine playing through a campaign with this on; in fact, it prevented the computer AI from sending waves of artillery spam against me. It was rather nice having a breather as I prefer elite troops and outmaneuvering the foe, to numbers.

No real compatability issues were detected.
kozunia83 2013 年 11 月 8 日 下午 4:53 
THX