Cities: Skylines

Cities: Skylines

Maintenance Fees (Parklife Ready)
7 条留言
Xial  [作者] 2019 年 1 月 27 日 下午 9:42 
Working on it as I have time. I'm having trouble getting it to grab the new industry stuff like it should, and it also appears some change is causing it to not grab the trams, either.

You begin to notice things when you have a not-small rocket tram service across a large map, and it suddenly starts showing a cost... :)
LinGuiFei 2019 年 1 月 21 日 上午 12:30 
Will this be updated for industries?
Citybuild122 2019 年 1 月 1 日 下午 1:41 
Hope to see it! The unqiue factories maintenance fees are almost to the point of unrealistic.
Xial  [作者] 2018 年 12 月 30 日 下午 7:10 
@|6P-81| Citybuild122, thank you for asking. :)

I've been working on updating it for Industries, but so far, I seem to be failing to hook the new industry stuff. The past few weeks have been a bit chaotic, so I've not sat down and really focused on finding the culprit. Perhaps with the coming couple of weeks, I'll have the chance to get that figured out and updated, since it's the one thing left that bothers me right now. :hfwrench:
Citybuild122 2018 年 12 月 29 日 下午 7:13 
Will this be updated for industries? Are there any mods out there that add support for industries? thanks.
Xial  [作者] 2018 年 6 月 6 日 下午 7:24 
Hi, 「 LiTe Em uP 」. The original version of Maintenance Fees existed long before Customize It! , and served only a simple purpose: allowing users to adjust only the maintenance fees, with a minimal interface.

As a continuation of that particular mod, it keeps the same feature set, which for folks wanting a simple mod with just that one feature, gives them just that.

I admit it's not a perfect fit for everyone -- some need all the sliders, knobs, and toggles of Customize It! , but the good news is that these two mods play well together. :hfwrench:
「 LiTe Em uP 」 2018 年 6 月 6 日 上午 1:36 
interesting mod.. im going to keep an eye on this...

so btw, isn't customize this allows you to edit maintenance cost of buildings as well??? im just wondering what features this mod adds over that mod??