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- Added guard waypoints, but not too many!
- Fixed the streched out southern yard area!
- Made plants and trees to make the outside areas more realistic wich means that I made it less accurate on the outside!
- Edited/updated images/screenshots!
Enjoy!
1. Change The Guard Doors To Solitary Doors (Thanks For The Tip, I Have Mainly Struggled With The Entrance Doors To The Prison Since There Happens To Be No White Door!)
2. Oh Yeah, I Totally Forgot The Roof LoL (I Will Fix This!
3. Yes, I DID Change Some Of The Unused Areas To Some "Must-Have" Areas, Othervise I Will Try Fixing That Woodwork Job Thing, Although Im Not Completely Sure What You Mean...
Other Than That, Thank You For Noting Out These Small Technicial Diffs And I Hope You Enjoyed!
Although I'd like to point out a few things:
1. Use the solitary door instead of the guard one as perimeter doors, I found it easy to escape exactly for that reason since I only needed a guard outfit to escape, I believe it shouldn't bother the generator room you placed at the very west of the map as solitary doors can be "accessed"
2. Center Perks has a roof, and it has "desks" there too
3. The woodwork job isn't listed, did you forget to add the woodwork area to the "laundry area" or is it on purpose?
Other than that, Nice job!