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报告翻译问题
and the labyrynt sections, OMG... I just spawned a halo shotgun to get some bravery.
Also i found out that roleplaying as an urbex and making jokes, helps with the fear, especially when i'm aggressive towards whatever is scaring me
1.) The great pros of this is the areas feel so cluttered and grimy and full of props that build up the atmosphere. This is its greatest strength
2.) The biggest weakness of this map is the sheer overabundance of sounds, music, and scares that are triggered every five steps or so. 15 seconds in and I already wasnt scared anymore with how often the spooky stuff was playing or was going on.
You need to give the players time to breathe and lower their guard, because if every room is spooky, then it's no longer scary.
Overall a good job.
Atmosphere was on point, and the scares were more than cheap jumpscares.
https://www.youtube.com/watch?v=IZCbX0E5L_I