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1. unknown - lua/autorun/no_helmet_npc.lua:3
(I tried to check the integrity of the files, disable all addons and enable only
Addons Merc Advanced). It still doesn't work.
PLEASE fix it!
I removed addons as they don't work :(
By the way, this amazes me, the Mercenary is immune to NPC Behavior editing tools, like a true mercenary.
Think we can have a version where they are friendly, and their model is different to tell the difference, like their armor and helmets are colored differently.
Might I suggest editing the programming on what the NPC will do next, cuz as described, they go back and forth, that will now be dubbed "The Side-step bug". The likely problem is when they are deciding if they should run away, or stay at their original position (Regardless of their health).
And I suggest a Commander Mercenary, who can be identified with a Star either on their helmet, or as an armband. Their role is to command the soldiers, and uhhhh... not have the mercenaries be brainless when a player kills one of their own nearby, and at least 2-4 Mercenaries will follow the commander.
Now we just need a way for them to have animations (Scaling over props or hiding behind a wall, and periodically spraying bullets)
HE'S BEHIND THE SOFA!