武装突袭3

武装突袭3

Universal Code Lock
11 条留言
Prodigy 2022 年 12 月 26 日 下午 12:21 
Manual Download does not work, it says it was deleted.
Erigon 2022 年 6 月 5 日 下午 12:22 
this is some beautiful stuff right here .. i want to put it in my open world mission but i need the files.. DL link wont work for me.. any help would be great :)
The Shadowbroker 2021 年 9 月 26 日 上午 12:20 
why not do a composition? why the runaround?
Ravenger2709 2021 年 9 月 25 日 上午 8:33 
Hi! I merge script to my mission, but doors dont locked. In your demo mission its worked 50/50.
Sanchez 2019 年 10 月 16 日 下午 4:20 
the manual download link is broken
Six 2019 年 8 月 20 日 下午 4:51 
Will this work during a scenario? (tablet placement)
ClimberBill 2019 年 1 月 3 日 上午 1:49 
@IM SORRY BUFFALO Thank you for the reply I will keep working with it to see if I can get it to work.
IM SORRY BUFFALO  [作者] 2019 年 1 月 2 日 下午 4:53 
@ClimberBill I honestly cannot remember
ClimberBill 2019 年 1 月 2 日 上午 5:08 
@IM SORRY BUFFALO Where would I post the code that you have listed below. Would I put that in one of the sqf's or in the init of the tablet, if it goes in the sqf, what one? Any help would be great.
IM SORRY BUFFALO  [作者] 2018 年 9 月 10 日 上午 11:18 
@Rico i was working on a new version of this many months ago(this was just made for someone that was trying have a simple code lock system) that took in multiple parameters such as an initial code, lock/unlock all doors in building or individual doors and so on. unfortionatly that build has not been touched in several months without the plans of finishing it, this is not very popular so i dont have a urge to redo it. however, if you can get the object(tablet) then you could use setVariable to set the code initially like so
[code]
_newCode = 1234;
tablet1 setVariable ["theCode", _newCode, true];
tablet1 setVariable ["hasCode", true, true];
if (_newCode == "") then
{
tablet1 setVariable ["hasCode", false, true];
};
[/code]
Ricorama 2018 年 9 月 10 日 上午 3:04 
Hey, Good works!
Tell me, if it possible to put a code before make it in game? If we can Set a door code before start the game? That's possible to put it in somewhere in the sqf?