XCOM 2
Advent to Galactic Empire [WOTC]
1,117 条留言
Mixan 10 月 6 日 上午 10:04 
does it work on normal launcher since i don't want to dawnload from outside of steam
utopia570 10 月 1 日 下午 6:29 
Is the first mission supposed to still be base game?
Bluemethod 9 月 21 日 下午 2:37 
@Spartan2256
@Born To Snacc

This worked for me but if you have [WOTC] Firebrand to Imperial Pilot installed please remove it until there's a fix.
Bluemethod 9 月 20 日 上午 11:08 
I have the same issue as Spartan2256 and Born To Snacc. Is this mod borked until further notice or has anyone found a fix? I do use Covert Infiltration if that matters.
CaptainKampfkeks 8 月 18 日 上午 12:49 
But the mod hasn't been updated since 22, and I've not seen notes of a game update, either. So, it's likely an incompability of some sort with another mod. You'll likely have made sure of that, but just to be certain, you don't have any ragdoll mods installed, right?
Or maybe a file got corrupted or something, have you tried unsubbing and resubbing?
Born To Snacc 8 月 16 日 下午 9:48 
I'm having the same issue as Spartan2256 where the mod doesn't work anymore for some odd reason, on Gatecrasher I get regular Advent with E-11s and the Sectoids are glitched out but making Probe Droid noises. It's very strange, but I think something either in this mod or the base game files changed slightly with a patch and broke this. I really hope that this gets fixed at some point because I absolutely enjoy and adore this mod.
Spartan2256 8 月 12 日 上午 12:31 
I cant get the mod to work, when I start Gatecrasher regular advent skinned troopers show up but are somehow using the mods weapons and firing sounds. I have all the core content and other dependinces, but I am also using a ton of different mods.

I might just go through them all one by one if i get desperate enough, but if any of you think of anything I might be missing plz lmk
RytoClone 6 月 6 日 下午 2:39 
Just wondering was there ever a fix to all the enemy voice lines being jumbled together instead of individualy said???
General Sanis 6 月 2 日 上午 4:07 
is there a way to turn of the sith, i want a more realistic war against the empire and having a sith load of lightsabers running around breaks my immersion a bit
Lordshadow1138 4 月 30 日 下午 9:23 
Ive been having a blast with this mod. originally wanted to do a warhammer deathwatch play but man being able to do a total conversion like this makes it way more fun.

That said i have a request/challenge for the modders. there is a good bit of old republic armor mods and such on here and i would really like to see this same idea modded to be Sith Empire from the old republic. I would also like to give props for the Advent to Tau mod as well. when i do eventually play deathwatch ill probably be using the advent to Tau mod. lol
Sam 4 月 21 日 上午 8:22 
Wasn't there a mod that replaced the aliens with BattleDroids? I can't find it and i feel like i'm going insane
Baka Racker 4 月 10 日 下午 7:48 
Well, after a month or so, I decided to try again with a fresh install and it's all working for me now. I'm still early in the campaign and this is great, thanks for all your hard work!
Baka Racker 4 月 4 日 下午 2:39 
@KahnOfKripples Yeah, I was aware of those when trying and was only using the absolute requirements as listed here on the Workshop and any dependencies shown in AML. Thanks though. I may try again in the future, who knows.
Kahn 3 月 16 日 下午 1:00 
Check the conflicts in the desc of the mod
Baka Racker 3 月 3 日 下午 6:25 
Anyone successfully using this in 2025? I have the required mods, as well as all dependencies, using the AML, and everything is still vanilla. :/
RambelZambel 1 月 17 日 上午 11:36 
hello, which vanilla ai tree is the general using? Want to give him the call reinforcement ability, but he doesnt use it assigned to the captain tree
✙parmex05✙ 2024 年 12 月 29 日 上午 2:21 
is there a mod that changes advent forces into the rebel alliance?
Helios 1-1 2024 年 9 月 22 日 上午 9:36 
Update on my last thing: The alien rulers version of this works such as Darth Vader but not advent.
Helios 1-1 2024 年 9 月 18 日 下午 5:58 
Hey so I tried this and the mod didn't work, I don't have any of the mods that break things, I have WOTC and Alien hunters, I have all the required mods enabled, do I need a new campaign or something for this to work?
Enemy Post 2024 年 7 月 27 日 下午 11:47 
I just finished a playthrough with this. Very good mod, exceeded my expectations. I was only expecting a reskin, but all the changes to the units made it feel like a full new faction. I was looking forward to meeting all the new Imperial units, and I enjoyed seeing all the stormtrooper variants. Also, I wasn't expecting the model change for the Commander's Avatar, and at that point I had to walk through the entire final mission in a more or less straight line, Rogue One Vader style.
Hunkules 2024 年 7 月 18 日 上午 2:51 
Maybe make a mod that adds the Empire as a third party faction?
Tal'Raziid 2024 年 7 月 13 日 下午 7:54 
@Lordofallpugs check the last part of the description, about incompatible mods. Doublecheckign that fixed my problem
Lordofallpugs 2024 年 7 月 3 日 上午 8:01 
anyone know how to get this to work? Ive got it and all the dependencies but theyre just normal soldiers. Any help would be appreciated
Moose 2024 年 6 月 26 日 上午 9:08 
Probably one of the best conversion mods, it's really well done.
cookbryce1 2024 年 6 月 19 日 上午 9:35 
how do i get this mod to work i have it added but it won t work
supahbear 2024 年 6 月 6 日 上午 3:39 
Awesome mod all around, but the voice line packs are all over the place. The volume on most of the voices makes it unplayable, but the author has made it clear he's done and this looks like it won't be fixed. I am looking for a way to revert enemy voices to advent, is there a way to do this with configs?
Raven 2024 年 5 月 29 日 下午 3:30 
Does anyone know why this mod is not working for me?
Killerkitty641 2024 年 5 月 21 日 下午 2:22 
This is a fantastic mod, been running a long campaign with it, but I'm running into problems with the Imperial Admiral specifically. For some reason it's the major cause for crashes (and ONLY) them. Any time he shows up, the first turn they act just crashes the game.

Also, AT-RTs need to be rebalanced a bit. Somehow they're really overwhelming despite equivalent advent being no issue at all. Maybe slightly reduce their HP? They're really tanky and super hard hitting despite being scout walkers, so I would reduce their overall HP a bit.
Shit-Show-Commando 2024 年 5 月 16 日 下午 2:30 
can i start this mid game?
killermonkey75 2024 年 5 月 6 日 下午 12:04 
damn these guys just wiped out five of my operatives in the span of two missions :(
Corrosion 2024 年 4 月 29 日 下午 10:05 
Is there a mod that makes it so they don't replace them?
Omega 2024 年 4 月 16 日 下午 11:37 
this mod is INSANE. every time i thought i came across the worst (in terms of enemy deadliness) the empire had to give, along comes something WORSE. like a full scale AT-ST. fantastic mod
November Frost 2024 年 4 月 14 日 上午 1:37 
Amazing mod. Im blown away by all of it. No problems on my end except that a few aliens seem to spawn in with their advent version.(The one where Muton and the floater guy shows up) exited out and tried it on skirmish, the skytrooper guys spawned in correctly there.

Im going through my mods list now. I dont think i have anything else that messes with the advent. Just got a lot of cosmetics and stuff for my end. To be safe I took out Allies Unknown.
Noire 2024 年 4 月 3 日 下午 12:29 
are there any mods that do this but change the enemies to rebels instead?
armbarchris 2024 年 3 月 11 日 下午 5:20 
@Zarkx There's a Jedi mod, if that's what you mean. It's very good.
Zarkx 2024 年 3 月 11 日 下午 4:48 
I there, nice mod.. is it possible to make the animation made for the assassin who skrike and light of the saber avaiable for jedi to ? :p (like new stance or something)
matt6636 2024 年 2 月 29 日 下午 10:59 
Enemies are invisible for me, and it shows a little ERR on their icon when selecting to shoot them, anyone know how to help?
xx_grandma norma_xx 2024 年 2 月 7 日 下午 2:15 
it is not showing in game so i cant activate it
Shit-Show-Commando 2024 年 1 月 26 日 上午 10:12 
I feel like this is a total waist of time trying to get this to work. All i have active, and even subscribed, are these 5 mods. yet it doesn't work what so ever. 0 conversion
jonjrhr 2024 年 1 月 26 日 上午 4:52 
I cannot get the shadowguard to arrive, even after using the skulljack on a sith adept.
Ancient Madness 2023 年 12 月 8 日 下午 1:53 
Well, I have a problem that, more or less, I have already discovered with this mod. When I go to the mod activation part of the official game launcher, its plugins 1 and 2 appear, the one for the animations and the one for the voices and their derivatives, the thing is. The launcher doesn't recognize this mod and I can't find it anywhere. Is there something wrong with it?
Vergames 2023 年 10 月 21 日 下午 1:57 
I saw one of the Imperial Army troopers using the head of an Advent soldier, they had the gear but their face was very much advent with the weird nose and small eyes

is this supposed to happen?
Blitz 2023 年 9 月 16 日 下午 6:44 
Im new to mods, let alone to steam, turning off this mod but keeping the vol. 1-2 mods on will have the normal advent and I keep the surplus gear?
TheBlackJasonguard 2023 年 8 月 30 日 下午 10:12 
Can confirm that, across 118 properly tested mods that have been checked for conflicts, using the advanced mod launcher, the mod works just fine. This mod probably does NOT work with any other conversion mod, or mods that add additional units, because all of those mods override the same core game files, which means that at absolute best you will get a mishmosh of models and unit conversions that may or may not break when they try to do things. This mod ALSO probably does not work mid-campaign (because most overhaul mods have a lot of bugs mid-campaign and don't fire correctly), but anyone saying the mod doesn't work is just incorrect. Mod is alive and well and functions (almost) perfectly, save for a few animation issues that usually are inconsistent.
Cpt.Haxray 2023 年 8 月 18 日 下午 8:27 
Heres a dumb question, but would it be possible with ini edits to make the modified enemies from this mod spawn alongside the default instead of completely replacing them?
armbarchris 2023 年 8 月 7 日 上午 5:02 
@Thorke It absolutely works. Did you try to add it mid-campaign? Because that would be stupid. Or are you using the vanilla launcher like a scrub?
Thorke 2023 年 8 月 7 日 上午 3:58 
The mod definitely doesn't work.
I downloaded it and checked the content.ini file and there are only two lines of civilians, nothing else... but the archetypes are there.

Since I already had the advanced campaign, I didn't want to start over, so using other mods, I managed to edit this one so that troops would appear.

a solution that requires time, would be to edit the content.ini file again... so if you are looking for reconversion to starwars unless you update it, do not download it... it is obsolete
Bipolar Bear 2023 年 7 月 30 日 上午 5:52 
Is there any intention to release a version of this mod with only texture and model changes? I really want to use this mod, but I much prefer the standard XCOM enemy types and balancing. Either way, thanks for your efforts, it's a cool mod nonetheless.
Oscar 2023 年 7 月 24 日 上午 11:57 
are these enemy units customizible with Iradar´s appearence manager mod_
MostlyHarmless  [作者] 2023 年 7 月 19 日 上午 9:23 
@Narrelama: Use either Primary Secondaries or True Primary Secondaries, not both. I still use Primary Secondaries because, when I tried True Primary Secondaries, dual wield melee weapons didn't work properly. That may have been fixed with an update Iridar did but I haven't verified that for myself yet.

@Astolfo Rider: I normally play on Veteran but with lots of tweaks that have a push/pull effect on difficulty. Veteran is definitely a good starting point though. IIRC XCOM2 lets you change the difficulty midgame so it's not like it's a commitment. Generally speaking, enemies in this mod tend to use more direct damage attacks with with fewer disabling moves or telegraphed AOE attacks that give you a full turn to get out of the way.

@kremss: They are part of this mod.