Stellaris

Stellaris

Jump Drive Fix
43 条留言
Spawn_of_Cthulhu 2024 年 1 月 3 日 下午 5:07 
still works 3.10
»Matrix™  [作者] 2021 年 12 月 10 日 下午 3:22 
Hello guys. I haven't updated my mod within the last 2 years but it's still working. I hope you enjoy it :)
Ahsoka Tano 2021 年 4 月 27 日 上午 2:09 
ok, bigger question, does this work in 3.0? (it is possible they messed with jump drive mechanics)
Pinhead 2020 年 4 月 3 日 下午 12:14 
Have been using in 2.6, three playthrus so far, no issues encountered yet with this mod.
Ahsoka Tano 2020 年 3 月 18 日 下午 10:52 
is this going to work with 2.6 at all?
»Matrix™  [作者] 2019 年 11 月 22 日 下午 1:06 
@Jovzin I am glad to hear that. I uploaded this mod in May 2018 because I also disliked Stellaris 2.0
Jovzin 2019 年 11 月 17 日 上午 5:29 
OH man thank you for this mod. I am considering playing Stellaris again. Last time I played was March 2018 before that stupid removal of FTL types. And first thing I am looking via mods to somehow bring back the old FTL types or at least have jump drives as they were in the past. Thank you man for this mod.
»Matrix™  [作者] 2019 年 10 月 19 日 下午 12:06 
Ok I fixed the mod. Everything should be working as intended now.
きらびぃ 2019 年 10 月 19 日 上午 8:24 
Now it was no longer crashing when tested with the latest version.
Thank you for the update.
きらびぃ 2019 年 10 月 19 日 上午 8:16 
New game crashed and use only this MOD.
»Matrix™  [作者] 2019 年 10 月 19 日 上午 7:31 
Does it crash in the main menu or does it crash when you start a new game or load a save game?
amak888 2019 年 10 月 18 日 下午 10:43 
Game is crashing with this mod enabled in version 2.4.1. It started just fine after disabling this mod.
きらびぃ 2019 年 10 月 17 日 下午 6:37 
Game now crashes with this mod in versions 2.4 and 2.4.1
It don't occur before version 2.4
Crash with only this MOD enabled
»Matrix™  [作者] 2019 年 10 月 12 日 上午 9:28 
I just updated the mod for 2.4.1
»Matrix™  [作者] 2019 年 9 月 5 日 下午 3:54 
@high cholesterol It's compatible with the newest version
high cholesterol 2019 年 8 月 28 日 下午 5:58 
is it compatible with 2.3? the penalty for jumping is so stupid it almost defeats the purpose of having a jumpdrive
»Matrix™  [作者] 2019 年 6 月 27 日 下午 1:22 
@I_RuBiiX_I I just uploaded a new mod called OP Jump Drive. It has infinite range :D
»Matrix™  [作者] 2019 年 6 月 27 日 上午 11:36 
@I_RuBiiX_I It's very easy to change the range but I thought about making a mod that allows you to research advanced jump drives (Jump Drive I, II, III, IV and V) that increase stats like range. What do you think about that?
»Matrix™  [作者] 2019 年 6 月 20 日 上午 10:15 
@miguel_38_49 Glad you like it ^^
Alkarath_38_49 2019 年 6 月 14 日 下午 3:47 
oh thanks, I was tired of having to endure 200 days of a penalty that in my opinion is absurd.
»Matrix™  [作者] 2019 年 6 月 9 日 下午 3:57 
It's compatible with 2.3 now
Orihime 2019 年 3 月 18 日 下午 6:21 
会造成ai智商急剧下降的问题(开局删掉所有建筑然后造建筑删掉造建筑删掉这样重复)
»Matrix™  [作者] 2019 年 2 月 8 日 下午 12:09 
This mod is now compatible with 2.2.4! Have fun :)
»Matrix™  [作者] 2019 年 2 月 8 日 上午 5:40 
All of my mods will receive an update tonight to make them compatible with 2.2.4
Noz 2019 年 2 月 8 日 上午 3:28 
Is there an eta. of an possible update of this mod ?
»Matrix™  [作者] 2019 年 1 月 2 日 下午 1:34 
This mod now supports 2.2.2
심심하면소금을먹어 2018 年 12 月 18 日 下午 11:47 
plz update
warhammerguy 2018 年 10 月 5 日 下午 4:11 
is this savegame compatibale?
dan5tr4n63r 2018 年 10 月 2 日 上午 10:18 
Aaaa ok...i am subscribing because i want to test a game playing with this jumpdrive fix...but maybe will not use both of them together for compatibility purpose...i just hope the AI players will use it also...Thank you
»Matrix™  [作者] 2018 年 10 月 2 日 上午 2:54 
@dan5tr4n63r Probably not. That other mod edits the cooldown time as well. But you can try anyway.
dan5tr4n63r 2018 年 10 月 1 日 上午 11:07 
I have a question...is this compatible with advanced jumpdrive OR one should choose this one or the other?...i really like the "no jump penalties"
»Matrix™  [作者] 2018 年 9 月 24 日 下午 2:53 
I finally updated the mod. The AI will now use the jump drive to attack your fleets normally. In the vanilla version, the AI would not do that unless it had a much stronger fleet than you because of the negative modifiers.
WalkerEvans 2018 年 6 月 18 日 下午 5:41 
Seems to work still with 2.1.1,...thanks
WalkerEvans 2018 年 6 月 16 日 下午 4:50 
Its a damn fine mod, heck it should be a selectable option for the vanilla game. Thanks buddy!
»Matrix™  [作者] 2018 年 6 月 16 日 下午 12:33 
Don't worry I will update the mod soon.
WalkerEvans 2018 年 6 月 16 日 上午 11:22 
2.1.1 may have broken this?
»Matrix™  [作者] 2018 年 6 月 9 日 上午 9:37 
@luckyfighter98 yes it's like the jump drive of 1.9 but you have to press the jump button for every jump.
»Matrix™  [作者] 2018 年 6 月 9 日 上午 9:36 
It could cause conflicts with mods that also change the jump drive.
Bernhizer 2018 年 6 月 8 日 下午 7:21 
I do not use this mode normally. Could it conflict with other modes?
luckyfighter98 2018 年 6 月 8 日 下午 6:07 
So does this mod change the jump drives back to the way that they were when the other modes of transportation were still around (i.e. Warp and Wormhole)?
»Matrix™  [作者] 2018 年 6 月 7 日 上午 4:28 
1/3 of all people who view this mod subscribe. I for one believe this mod is a success story ^^
Fable Wolfe 2018 年 6 月 6 日 下午 7:15 
If everything works well, I'm surprised more people haven't rated this higher. I for one miss the overpowered nature of jump drives.
»Matrix™  [作者] 2018 年 5 月 29 日 上午 6:30 
It affects everyone