全面战争:战锤2

全面战争:战锤2

Lore friendly Ironsides!
121 条留言
hugoleomarinho 2022 年 9 月 6 日 下午 6:48 
Please Ado, port this Mod for WH3
sirmicou85 2022 年 8 月 23 日 下午 3:50 
Hi @Adopotato ! Do you plan to add this mod to Warhammer 3 ? It would be great ! :D
Malata Societa' Official 2022 年 1 月 22 日 上午 6:32 
im in confusion... is have a sense if i use this mod whit this?
Apollo's Ironsiders port
chryssjanzonio 2021 年 12 月 25 日 上午 4:07 
sfo patch?
Malata Societa' Official 2021 年 2 月 9 日 下午 9:29 
im in confusion... is have a sense if i use this mod whit this?
Apollo's Ironsiders port
The_Real_White_Knight 2021 年 2 月 4 日 上午 11:36 
Any chance for an Update?
Malata Societa' Official 2021 年 1 月 1 日 下午 6:23 
im in confusion... is have a sense if i use this mod whit this?
Apollo's Ironsiders port
Beast of Arden 2020 年 12 月 13 日 上午 7:02 
update please!
chicken 2020 年 12 月 7 日 上午 10:05 
update
WideZone 2020 年 12 月 6 日 下午 10:12 
update pls papi <3
Wolf King 2020 年 9 月 9 日 下午 7:20 
Can TEB factions recruit this unit? that would be awesome if they can!
Adopotato  [作者] 2020 年 5 月 23 日 下午 6:39 
updated, no changes
Mana-100 2020 年 5 月 22 日 下午 2:24 
Please update love this mod.
Adopotato  [作者] 2019 年 12 月 13 日 上午 4:17 
Updated for Shadow and the Blade DLC :)
madd_larkin 2019 年 9 月 16 日 上午 4:17 
Tempting as it is to say yes, go for it that would be awesome gotta agree 90 degree arc makes more sense for men in formation, war wagons a turret on wheels which is why it gets the 360... but it would be awesome :-)
dafrandle 2019 年 9 月 15 日 下午 9:12 
i think that besides the obvious balance concerns with that - a formation of 90 men like this would not be able to do that and be accurate at least

maybe you could make another mod that is like special forces and is like a 10 man group - dont know how that would work with the lore though
Adopotato  [作者] 2019 年 9 月 15 日 下午 6:55 
giving these guys 360 degree firing arc would be stupid yeah?
Adopotato  [作者] 2019 年 9 月 15 日 下午 6:54 
updated :) changes to stats and upkeep. will upload screenshot tomorrow
madd_larkin 2019 年 9 月 15 日 上午 6:28 
@Adopotato, yup, I do like me some Dakka :-)
ronaldo1352 2019 年 9 月 15 日 上午 3:32 
update plz ado
Adopotato  [作者] 2019 年 9 月 15 日 上午 2:50 
Yeah they specialise in more dakka dakka
madd_larkin 2019 年 9 月 15 日 上午 2:47 
I was basically using these guys as a machine gun in the center of the line, as a rule they got around the same kills as a normal hand gun unit, but tended to live longer if I didn't manage to get them out of the charge range of enemies first
Adopotato  [作者] 2019 年 9 月 8 日 上午 5:07 
Yeah i changed my mind on the newer unit but am testing them at the moment to see how they fair. Once im satisfied ill update these guys but that might mean these guys will be cheaper as theres quite a large price difference between the two unit to accpunt for this.
Unter_Null 2019 年 9 月 8 日 上午 3:21 
the stats on both handguns and repeaters should be the same (excluding the missile damage and range) since they are the same unit only different guns, so apart from guns all the basic stats should be the same :)
Adopotato  [作者] 2019 年 9 月 2 日 下午 2:11 
Adopotato  [作者] 2019 年 9 月 2 日 下午 2:10 
they should but i havent tested it yet, havent had the motivation sorry.
Jharug 2019 年 6 月 28 日 下午 12:37 
Yea i want to ask that to. Since they base of ordinary handgunners do they get any bonus from pistolkorps and sharpshooter general skills? I have been woundering for a time if mod units get any general skill bonuses for a time now.
Do It For Doyle! 2019 年 6 月 22 日 下午 9:38 
do these units benefit from the general's skills?
Adopotato  [作者] 2019 年 5 月 2 日 上午 2:34 
Updated..no changes :)
Rooster_DC 2019 年 4 月 19 日 上午 9:02 
hey Ado, is there anyway you could create a second nuln unit? These guys with this exact armor set just a pistolier version of them? This unit has the coolest armor set ive ever seen in a mod. CA shouldve used this breastplate as the standard piece for all state troops. PLEASE lol.
Abokan 2019 年 4 月 19 日 上午 7:59 
Update please :steamsad:
chien 2019 年 4 月 18 日 上午 5:04 
update pls!!
WΛRMΩNGΞR 2019 年 4 月 17 日 上午 10:57 
Update please!
TallestDavid 2019 年 4 月 13 日 下午 2:59 
not in my game :( worshop broken?
Uncle Soekarno 2019 年 1 月 21 日 上午 6:06 
maybe u can make the swordmen/spear version of this unit?
Apache49 2019 年 1 月 17 日 上午 9:15 
Very nice mod, personally I like being able to have a large force of them. First, because it always seemed stupid that you could have as many outriders with repeaters as you like, but not any infantry. Second, because I use several mods that buff Chaos and Skaven to give the game more of an end-of-the-world amies-of-the-apocalypse feel, and frankly the regular handgunners just don't cut it anymore sometimes.
Adopotato  [作者] 2019 年 1 月 1 日 下午 4:46 
@Dumbledood it's my precious...HANDS OFF XD thanks dood
Dumbledood 2019 年 1 月 1 日 下午 4:43 
@Adopotato I love your profile pic.
Adopotato  [作者] 2018 年 12 月 29 日 下午 2:53 
in game 3 i wanna do a empire unit mod which adds special units like this unique to each province :) and ill keep that lorefriendly :) ill add ROR aswell that arent in the game for empire and just give them a global recruit cap of 1. Stirland river patrol, drakwald patrols, swords of ulric etc etc
valky 2018 年 12 月 29 日 上午 6:34 
It's not that I don't like your unit :P quite the contrary - and yes; I'd like that!
Currently using only an older overhaul I made from another wh1 mod - but you put in quite some effort in making yours.
Adopotato  [作者] 2018 年 12 月 28 日 下午 2:21 
Unique as in gameplay wise and different strategy alternative as i figured theyd be boring to use if they where equipped with handguns. I personally would prefer handguns myself but wanted them to be a more "special" unit that way it open up new possibilities for empire players and spice things up. Thanks for your critique :) i called them lorefriendly purely for their appearance.
Iustus Lannister 2018 年 12 月 28 日 下午 2:18 
@valky you can have unlimited Outriders with repeater rifles in vanilla, and they're cheaper than Ironsides (I think). So nothing lore-breaking here :)
Adopotato  [作者] 2018 年 12 月 28 日 下午 2:11 
All good i know they should have handguns but i wanted them to be unique :) ill release a version with handguns when i have a decent pc again.
valky 2018 年 12 月 28 日 上午 10:06 
No offense, but this ain't completely lore-friendly. Only the leading engineer - if attached - has the option to switch in between the repeater handgun, repeater rifle (= Von Meinkopt's Whirling Cavalcade of Death) or the Hochland Longrifle.
Ironsides still use better manufactured handguns but have the option to use mercurial ammunition; so basically the RoR-rifle.
Else, they are done fantastically and big kudos..but repeater rifles are a very rare sight on the battlefield and not easily given away to simple foot soldiers, even if better armored and/or trained.
0.02€ :Þ
(I'd also give them a slight increase in MA/MD, cause they are really elite)
Iustus Lannister 2018 年 12 月 12 日 上午 9:57 
As I understand these guys are unlimited? Would be nice if you could have only 3-5 of them, your Ironsides are quite elite.
MoMo 2018 年 12 月 10 日 下午 1:57 
Love the look of these :) Is it save game compatable?
Adopotato  [作者] 2018 年 12 月 5 日 下午 11:58 
im making two reskins for when warhammer 3 comes out...they will both be badass and top quality :)
Puggly the Grey 2018 年 12 月 4 日 上午 5:58 
Dang man, these guys look so good, you should make a mod that reskins all empire infantry and outriders to look like dis. It would be awesome.
Nasynia 2018 年 12 月 2 日 下午 3:55 
thanks
Adopotato  [作者] 2018 年 12 月 2 日 下午 3:26 
Sure can man :)