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报告翻译问题
1. UpdateTracers - lua/entities/gred_emp_base/shared.lua:429
2. FireMG - lua/entities/gred_emp_base/cl_init.lua:488
3. PreFire - lua/entities/gred_emp_base/shared.lua:498
4. unknown - lua/entities/gred_emp_base/cl_init.lua:291
1. SetMoveType - [C]:-1
2. unknown - lua/entities/gred_emp_base/init.lua:1173
1. UpdateTracers - lua/entities/gred_emp_base/shared.lua:429
2. FireMG - lua/entities/gred_emp_base/init.lua:1197
3. PreFire - lua/entities/gred_emp_base/shared.lua:498
4. unknown - lua/entities/gred_emp_base/init.lua:876
This is the Error i currently have
In case it's a bug (i really hope it is), duplicator just has a small cube wireframe, and spawns nothing, and adv. duplicator says "invalid head entity" sometimes, and always spawns just the 1 gun, the gun part floats and the base falls down
I really really hope this gets fixed/implemented 🙏🙏
[Gredwitch's Emplacement Pack] lua/entities/gred_emp_base/init.lua:1233: attempt to call field 'CreateShell' (a nil value)
1. FireCannon - lua/entities/gred_emp_base/init.lua:1233
2. PreFire - lua/entities/gred_emp_base/shared.lua:505
3. unknown - lua/entities/gred_emp_base/init.lua:876
- 128mm Flak 40 Zwilling
- 155mm GPF Howitzer
- 50mm Pak 38
- 88mm Pak 43
- 88mm Flak 37
Many other cannons aren't usable when pressing E, but these two can still function after pressing E:
1. 88mm Flak 37
2. 128mm Flak 40 Zwilling
Their shields and cannons are able to rotate, I guess, along with their base when pressing B. However, sometimes the cannon ends up out of bounds or inside the map, but not at its base. Both cannons were tested and are still able to fire, yet the cannon itself is positioned incorrectly well the problems lua errors show nothing except in console and it show this everytime when I use the cannon that have error