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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=749138678
Thinking out loud here... I've always wanted a Halo XCOM. Such a wide array of diverse enemies with unique strengths and weaknesses.
Even more, a Gears of War XCOM. Imagine, Locust drones taking cover against Gears. Tickers that explode when killed (reference "A Better Advent" Boomers). Kantus which heal allies from range. Big Boomers, Maulers, Butchers. Nimble Wretches that swarm in groups and can stun scream. RNF "Emergences Holes" that spawn more Locust!
That would be badass.
(The SDK did not like my cleverness as it turns out.)
DropUnit EliteSpecOp_M1 1"
Just tested that, M1, M2 and M3 all spawn broken, invisible enemies, without a character icon.
I also noticed, that a broken Sangheili head has appeared in my soldier customization options, it's texture is completely black. I am not subscribed to any custom soldier mods that shoul add this head otherwise.
DropUnit EliteSpecOp_M1 1
I can replicate the issue if I download the mod and delete the .upk titled EnemyEliteSizedPawns from the mod folder
So as a reference, can people go check their mod folder (should be somewhere like steamapps\workshop\content\268500\1391051898), go to the Content folder, and see if that upk is in there?
Because that's the only way I've been able to experience this issue at all, so I wonder if it's getting deleted or otherwise non-accessed by the game.