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http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=127079570
I honored your map with a thumbs up.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=220573394
RentnerStuebchen only Custom [HLStatsX:CE] by FGAH
Server IP: 95.156.232.202:28015
I was just using simply my visual perception, being near the original as I can.
In particular, the map is well done.
I have a question - how many 1Unreal units in Hammer?
1 inch - 1 hammer
1 inch - 0.75uu
is that correct?
@Kotlet ab+: Im not sure, Currently Im working again on a map for Zombie Panic: Source (You should check the mod out, its free and fun) and its taking a lot of time, but RapidWaters would be the next one, if I would work on TO Maps again. But what I really dont unterstand is, that the two versions of this map, are downloaded over 1000 times, but every time Im checking the servers, no one is ever playing on mansion... Is this normal? On Zombie Panic: Source! Sometimes I see Servers playing my map, on CS:GO never... Kinda sad ^^
First map ? :> nice joke.
The only downside to this map is that you can jump across rooftops.
(depends on how you look as tactical ops had another physics game.
perhaps a good thing that it is).
You are planning to have a reconstruction of the map? RapidWater, Getaway, Trooper
1 unit unreal where the valve source sdk?
Great job, full of grenade ricochets!!!
@Rui Girão: Yea I guess it has something to do with the windows, since they get very stucky on them but I dont know hot to fix it... Any Ideas?
so, nice map and thx for feedback.
What do you mean by: "doesnt work with bots"?
I know that they seem to be retarded, Im planning to create a big update in the next time...