RimWorld
Rejuvenate Surgery
댓글 100
Ethereal  [작성자] 2025년 9월 4일 오후 2시 12분 
@BloodBlight This was discussed before and ruled out, sorry.
BloodBlight 2025년 8월 30일 오후 10시 30분 
Would it be possible to add this surgery as an option for pets?
Zalebird 2025년 7월 13일 오전 10시 27분 
Thank you
Ethereal  [작성자] 2025년 7월 12일 오전 8시 36분 
@Zalebird Hi, thanks for the heads up. Updated and tested for 1.6.
Zalebird 2025년 7월 5일 오전 6시 34분 
Hello will this be updated to 1.6?
Ethereal  [작성자] 2024년 6월 20일 오후 2시 35분 
@Headless Rainbow This was discussed before, but ruled out.
Crimson Prose 2024년 5월 17일 오전 7시 02분 
Thanks is a great mod, though it'd be cool if there was an option to use it on animals.
CMTD 2024년 4월 17일 오후 11시 21분 
I reinstalled it today and found it working fine, thanks for making a great mod, I'll put it to good use!
Ethereal  [작성자] 2024년 4월 17일 오후 4시 10분 
@CMTD probably the mod was disabled since i only updated it yesterday. If its enabled and does not show, check the requirement. I tested it yesterday and seemed to be working fine.
CMTD 2024년 4월 16일 오전 7시 16분 
(I wrote this using a translator).
With the 1.5 version up, I don't see Rejuvenate Surgery in the surgery plan, I checked the Rejuvenate Surgery mode folder and didn't see anything except the About folder, could it be my problem?
Ethereal  [작성자] 2024년 4월 15일 오후 2시 15분 
Added compability tag for 1.5. No changes in the mod itself.
Feynman 2023년 11월 20일 오후 1시 28분 
All good, I just expected it would automatically include a reversal of age-related health issues.

Thanks for the mod!
It feels like the ultimate endgame reward in-process for the pawns and a big fuck you to time itself, I love it.
Ethereal  [작성자] 2023년 11월 18일 오전 10시 25분 
@descendent Healer Mech Serum is the solution for Frail and other secondary conditions. This mod is very simple and does not even try to address secondary conditions.
Feynman 2023년 11월 18일 오전 9시 56분 
Still works very well. I'd very much like it to heal the "Frail"-modifier of successfully treated pawns in the next update.
The Knight who says N'wah 2023년 1월 12일 오전 4시 15분 
kool
Ethereal  [작성자] 2023년 1월 12일 오전 3시 41분 
@Knight The 10 years age difference is from base game. This mod is not directly related. Also this mod has no settings at all.
The Knight who says N'wah 2023년 1월 7일 오전 7시 30분 
any plans for a mod setting where i can set it for more than 10 years?
The Knight who says N'wah 2023년 1월 6일 오후 11시 49분 
ok thnx
Ethereal  [작성자] 2023년 1월 6일 오후 1시 22분 
@The Knight who says N'wah Yes
(BAC) I R NOOB 2023년 1월 6일 오전 7시 00분 
Never mind, it had to do with the "assigned" med level. Didn't have glitterworld meds selected.
(BAC) I R NOOB 2023년 1월 6일 오전 1시 15분 
I got a bug that that says I don't have glitterworld meds even though I have about 20 of them right beside the patient.
Doesn't seem to matter where I place it in the mod order.
Any ideas?
The Knight who says N'wah 2023년 1월 4일 오후 8시 49분 
can this be used in an existing save?
Ethereal  [작성자] 2022년 11월 26일 오전 3시 52분 
@poe sorry. as dicussed before, only colonists and its not trivial to change.
poe 2022년 11월 25일 오전 3시 29분 
Oh, plz , my baby puppy need that surgery too ~ i dont want to lose him q_q
Ethereal  [작성자] 2022년 11월 14일 오전 8시 05분 
@chas-E yes, this mod only changes the age. Indirect age related conditions are unchanged.
CallitChange 2022년 11월 14일 오전 1시 52분 
So I found that even with this surgery, a colonist still can't have their ovum extracted if they previously became sterile
Tam 2022년 10월 23일 오전 3시 46분 
Thank you for an update! <3
Proxyer 2022년 10월 22일 오전 11시 50분 
Yes! Yes! Eternal life continues!
Thank you for update.
Ethereal  [작성자] 2022년 10월 22일 오전 5시 57분 
@AbsynthMinded Updated for 1.4. Thanks for the heads up.
AbsynthMinded 2022년 10월 21일 오후 6시 37분 
1.4 coming?
Tam 2022년 8월 13일 오전 10시 48분 
Thanks a lot for you awesome mod, could not stand biosculptor waste of time.
Ethereal  [작성자] 2022년 6월 12일 오후 4시 33분 
@Caz Should work. Only does not work on animals.
Caz 2022년 6월 11일 오후 8시 06분 
Apologies if this has already been answered. Will this work with modded races (Vulpes or Elves, for example)?
BattleGrown 2021년 12월 2일 오전 11시 00분 
Hey OceanKitty,a side note, I think your mod synergies greatly with Transhumanism ideology. I'm not 100% sure but I think I observed that pawns that were rejuvenated don't require yearly age reversal therapy in biosculpter pod, which is logical.
OceanKitty 2021년 10월 27일 오후 5시 16분 
I see. Thank you for answering my question! :Refrain_Heart:
Ethereal  [작성자] 2021년 10월 27일 오후 4시 09분 
@OceanKitty The mod only changes the age value, nothing else. The core game itself AFAIK does not have any mechanics associated with age ever dropping BELOW a threshold. So you could reduce the age all the way to 1 year old and the pawn would keep all existing traits.
OceanKitty 2021년 10월 27일 오전 7시 56분 
I have a question, if the pawn is let's say 33, but you have done the surgery enough to cause the pawn to get under the age of 20, which if I recall the game considers a pawn an adult at age 20+, does that interfere with whatever adulthood perk that all adults have some sort of?
Ethereal  [작성자] 2021년 8월 22일 오전 3시 36분 
@-shhfiftyfive This mod does not remove any estabilished health issues. Most can be treated separately with other surgeries/transplants. I recomend keeping the pawns below age 34 because of the Birthday event that may occur above 35 and "gifts" a health issue.
-shhfiftyfive 2021년 8월 21일 오전 8시 25분 
does this mod reverse / remove "old person" health issues just by having this rejuvenation?

like a 49 year old man gets frail, a bad back, or some sort of old person specific health issue..
then this procedure turns him 44 or something, even if i repeat the procedure and eventually make him 25... will he still have a frail / bad back / etc? or does it magically vanish?
Pirate of AE 2021년 7월 21일 오전 3시 22분 
cheers
Ethereal  [작성자] 2021년 7월 20일 오후 4시 00분 
@Pirate of AE : Thanks for the heads up. Updated and tested for 1.3.
Pirate of AE 2021년 7월 20일 오전 10시 11분 
heres to hoping 1.3 comes
Ethereal  [작성자] 2021년 2월 28일 오후 7시 08분 
@WillowTheWisp This was considered before, its possible but requires some xml parsing and understanding to find the correct files. But there are two reasons why not. First because i wanted to keep the mod very simple and easy to mantain. The source code is available both in the mod directory and in github if anyone wants to take it a step further. Second due to lore reasons, since even for Humans it was already pushing the envelope of what should be possible without core world hospital medical equipment.
WillowTheWisp 2021년 2월 28일 오후 12시 00분 
Thanks for making this! out of curiosity, how difficult would it be to extend this surgery to animals? There have been some instances (especially with very valuable, long lived animals), that I've wanted to be able to extend it to them too.
MikeJF 2021년 2월 8일 오후 10시 12분 
Thanks!
Ethereal  [작성자] 2021년 2월 8일 오후 1시 30분 
@MikeJF should not cause any issue, since it only provides a new action.
MikeJF 2021년 2월 7일 오후 10시 06분 
If this mod is removed from an existing save that uses it will that cause an issue?
Ethereal  [작성자] 2021년 1월 27일 오후 1시 19분 
@bisonsafetuna It should. I remember rejuvenating prisioners but im not sure if they were imprisioned colonists or captured raiders.
bisonsafetuna 2021년 1월 27일 오후 12시 50분 
Seems to not work on prisoners.
French Baguette- 2021년 1월 11일 오전 10시 28분 
its says that i do not have the material to perform the surgery even tho i have glitterworld medcine and also changed the settings to allow it as well