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Thanks in advance.
But It's easy to take down a few tree's and keep the onboard constructor producing biofuel constantly while in operation. This produces enough biofuel to almost make it self sufficient, but not quite.
But it can easily generate a lot of extra wood, and some portion of this extra wood I throw into a single mobile constructor that I have sitting near the launch pad on my base making biofuel constantly. The mobile constructor doesn't use any power, so this produces vastly more biofuel than I need all around, and keeping the scarab fueld is now "easy".
So the scarab is great!
Playing SP Survival "Robinson Protocol" and have just completed the Titan phase
I found this by watching Spanj "10 MUST HAVE BLUEPRINTS FOR ALPHA 8"
So I feel it handles well for the size and function it gives.
I got it completely stuck my first try but I feel that is due to me trying to finish mining a spot I had started by hand and I fell into the hole. I should have cut into the previous hole at an angle.
The fuel consumption is my current concern. I am still using bio-fuel. When sitting idle have tried to turn off all unneeded devices but keep the constructor running to make fuel but I can only get it to %18 so it seems to use as much fuel as it makes and I cannot catch up. I was thinking of trying to add a second constructor to keep up with fuel but I know that will draw more power and use more fuel so I am looking for advice.
Sometimes I have to use my hand digger to make a little room to turn.
I got stuck in a hole and couldn't right myself and the reverse cockpit couldn't get the HV out of the hole
I always assumed it will happen one day, but never seen anything official about it.
If you got link for me to read up on, much appreciated.
Currently I cover most my thrusters with transparent slopes for extra protection (the ones that let trough air and nicely mute the bright exhaust).
- a larger drill radius (to prevent getting wedged in a bore hole), or drills pointing to the sides maybe?
- more lights on the drill end- It can be hard to see the ore at night
Inquisitor I’ll look at it. With the addition of the radar I had to forgo 1 turret