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Patch that renames the "Man-At-Arms" to "Chevalier" to avoid confusion
Would also LOVE to see Motte and Bailey be a infrastructure option for William of England!
10/10 awesome mod!
Follow-up question. If I do decide to buy GS, can I enable your mods and still play a game with the R&F ruleset? I would consider buying GS just for the added civilizations if it means your mods would work.
@harrisonluke43 I'm not sure why you're unable to look at the pedias - the screenshots on William's steam page are actually taken from the pedia in question. Are you using any mods that change the pedias? Thank you for the heads up about the Longbowman - while it doesn't appear on the selection screen, it will be available in game. I'll see if I can get something sorted for the selection screen in an update to come.
If you're up for some mods that change the gameplay a little, check out Deliverator's stuff (he's the best imo) and I know Tiramisu and FearSunn have released some cool mods too. There's one called Diplomatic Visibility Matters (I think) which is quite lightweight on the surface, but I found it adds a nice little dynamic to the game. Particularly for me because I suck and I rely on checking the score screen to see how bad I'm doing - that mod takes it away and replaces it with something a little more dynamic
Haven't finished his code and stuff yet as there's a bunch of things to be finished first, but he'll make it onto the workshop eventually.
Maybe not... on second thought.
My email is chimpang.mod@gmail.com if you want to get in touch directly
Hope that helps!
Inside that directory, you'll want to open the "Rollo_Leader.sql" file in a text editor (eg: Notepad++ or something). Scroll to the bottom and you'll see two entries for colours. Primary is your background, Secondary is your foreground. These are RGBA values, so just leave the last value as 255, and then you can change the first three numbers to whatever RGB you like.
Rollo's coloured icon won't change with this of course as that's a texture file, but your cities and borders etc will all change to your new RGB colours. Have fun tinkering! :)
P.S. Make a note of your colours somewhere or they'll get overwritten if/when we update this mod.
@Birb lol sorry! We do try to make them cross-compatible where we can, but sometimes the key mechanics of the mod hangs on stuff that is not possible without R&F, so a vanilla version would be too far removed from the original design. If it's just something like a building providing Loyalty or something, then it'll be made cross-compatible of course, but unfortunately that's not the case here. At least with William anyway. I might be able to make Rollo available for vanilla at some point so I'll see what I can do. It'll be a little while though to get it sorted.
@Erigawn I've actually no idea how RED is made, but I'll ask GeloDGreat because they do some amazing stuff with RED. It might be a case of having it as a separate mod because of the way artdefs work, but I'm really not sure. I'll send them a message though and find out.