Stellaris

Stellaris

Stellaris Enhanced Sound Project
308 条留言
FriedKorpz 6 月 1 日 上午 11:20 
Does this work in new version?
Holarula 5 月 27 日 上午 8:30 
still work,just ignore the warning.
AzoorFox 5 月 7 日 下午 4:32 
UPDATE WHEN????????????????
Lordlony 3 月 31 日 下午 1:50 
So use another Launcher Irony Mod Manager [bcssov.github.io] :)
xTRACKERx 2 月 18 日 上午 9:03 
warning in launcher ? :-(
Phoenix 1 月 27 日 上午 10:01 
Works in 3.14
Cúchulainn 1 月 16 日 上午 12:58 
Just adding a comment here wondering if this still works with the 3.14 patch ?
AL|EN 2024 年 9 月 16 日 上午 3:05 
@Chirumiru ShiRoz Thanks for this mod!

Sorry for the nitpicking but could you please for the next mod update, add the "v" letter for "supported_version" property in the descriptor.mod file. Otherwise, the launcher still complains, "This mod was created for another game version ..." and displays an exclamation mark icon. You can also set it to "v3.*" so you won't have to update it for every minor version.

I've also reported this as a bug in the current Launcher but it's not guaranteed that Paradox will change accepted values for "supported_version" property.
Chirumiru ShiRoz  [作者] 2024 年 9 月 10 日 下午 6:31 
Updates the mod so it contains most of the sounds from the recent updates.
Basa 2024 年 5 月 19 日 上午 1:43 
some sounds, such as selecting a military fleet, cause distortion. I used to use this mod pack, but not it causes a lot of distortion.
Beaver 2024 年 5 月 8 日 下午 1:04 
is this mod still useful? Should I be using it in 3.13?
ElSucioJoe 2023 年 12 月 11 日 下午 5:10 
I also have played with this for so long now. Most of the sounds still work for 3.10, yes. Thank you for your woork.
KubiG 2023 年 11 月 28 日 上午 3:18 
The mod works I've played with it for a while in 3.10 now, but it shows a lot of bugs in the error files and some sound effects seem to have reverted back to vanilla sounds.

Update would be most welcome though.
Liseq 2023 年 10 月 23 日 上午 12:36 
I've been playing with this mod for so long that I thought it was vanilla
Peter34 2023 年 10 月 21 日 上午 2:02 
And why is there no warning icon in the Launcher, when this mod hasn't been updated since 2022? All other mods not strictly updated to 3.9 (or even to 3.9.3) get that yellow triangle icon, but not this one. Why is that?
Peter34 2023 年 10 月 18 日 上午 9:42 
Does this mod work with patch v3.9.x?
Loaf 2023 年 8 月 31 日 下午 6:40 
Does this work with patch 3.8?
Mark 2023 年 5 月 30 日 下午 7:43 
3.8?
不让我玩圆神的都似了 2023 年 4 月 6 日 上午 10:25 
absolute legend mod, greatly improve the whole experience
Peter34 2023 年 4 月 4 日 上午 2:19 
The brief snippet of guitar music that plays when you encounter a Primitive civilization is now uncomfortably low relative to the rest of the sound. I remember that this problem didn't use to exist last time I played (4-8 weeks ago, before v3.7 and FC came out). )Any chance this mod can fix that?

It makes it really difficult to play Stellaris late at night, if you live in an apartment building.
dzantor 2023 年 3 月 25 日 下午 2:37 
Does this mod work with latest patch?
Zalpha 2023 年 1 月 10 日 上午 2:36 
@Ben_D

What kind of issues, is it worth adding to my modded game or not worth the bugs and hassle of trying to fix it in the Irony Mod Manager (if I can even do that)?
Ben_D⚜ 2022 年 12 月 2 日 下午 1:49 
@to be happy do

It has some issues in the Ship Designer.
to be happy do 2022 年 12 月 2 日 上午 3:21 
Is this mod compatible with 3.6?
n.pedrazalis 2022 年 11 月 4 日 下午 10:48 
perfect mod
Guvenoren 2022 年 9 月 10 日 上午 7:06 
I just want a mod that fixes the tedious UI interface click noises. Like just general click. It's not a pleasant noise.
Chirumiru ShiRoz  [作者] 2022 年 6 月 15 日 上午 8:22 
woops forgot to delete them.
Big Sneezy 2022 年 6 月 10 日 下午 12:35 
Getting a few error log messages:

[17:24:21][assetfactory_audio.cpp:697]: Could not find sound file 'sound/ambient/city_world_1.wav' for 'city_world_1' in file: sound/esp_enhancedsound.asset line: 20
[17:24:21][assetfactory_audio.cpp:697]: Could not find sound file 'sound/ambient/city_world_2.wav' for 'city_world_2' in file: sound/esp_enhancedsound.asset line: 26
[17:24:21][assetfactory_audio.cpp:697]: Could not find sound file 'sound/ambient/hive_world_1.wav' for 'hive_world_1' in file: sound/esp_enhancedsound.asset line: 33
[17:24:21][assetfactory_audio.cpp:697]: Could not find sound file 'sound/ambient/hive_world_2.wav' for 'hive_world_2' in file: sound/esp_enhancedsound.asset line: 39

None of these .wav files exist in sound/ambient.
nekro 2022 年 5 月 29 日 上午 2:26 
Please bring back the old sound of the hive world. I beg
A.D.Orable 2022 年 5 月 17 日 上午 8:50 
'Must have' of the year
Chirumiru ShiRoz  [作者] 2022 年 5 月 16 日 下午 7:42 
there is no battle sound as far as I am aware, never has been, at least since 2.0
Joles 2022 年 5 月 16 日 下午 2:20 
Hi Chiru, you say there is no battle-sound in the game when actually looking on the army-tab of the planet during an invasion? I didn´t play vanilla for years and I thought in the beginning there was some battle-sound playing. The siren is there of course.
Chirumiru ShiRoz  [作者] 2022 年 5 月 16 日 上午 7:38 
There's no ground combat sound is there? The only sound played is when it happens, where a small siren sound can be heard.
Joles 2022 年 5 月 16 日 上午 5:33 
Hello Chiru, many thanks for your mod..using it always and enjoy it very much. Just want to ask if you know how I can fix a slight problem with - I think - planetary diversity as I never hear ground combat sounds. I assume because PD has changed planet-classes the ground combat sounds do not trigger. Just if you happen to know a quick answer. Your mod is great !
Chirumiru ShiRoz  [作者] 2022 年 5 月 16 日 上午 3:54 
Updated
Chirumiru ShiRoz  [作者] 2022 年 5 月 16 日 上午 3:17 
I will port over my other mod that previously added the Hive/Machine world into this main mod in the next update.
Stromko 2022 年 5 月 15 日 下午 7:48 
I was hoping among the miscellaneous fixes this would do something about the Hive World and Machine World sounds, though it doesn't appear to do anything with them. In the base game the machine world sound gets kind of annoying when you hear it a lot, and the hive world is so much worse than that, so when you're getting into the mid to late game and have transformed a bunch of worlds it gets quite irritating to manage all your planets.
hypersot 2022 年 5 月 14 日 上午 3:04 
Would it be possible to turn the autocannon sound down a bit? (if others agree ofc)
It's way too loud compared to the other sounds and, since it's repetitive, it can be quite annoying.

Personally, I always turn down the volume when I'm against fleets with autocannons (and this mod on).

Maybe set the mod up so the audio levels go with the weapon sizes? (just a thought)

Thanks
Chirumiru ShiRoz  [作者] 2022 年 5 月 13 日 下午 3:52 
Mostly work. There maybe some new missing sounds after the DLC. I will get to work on it tomorrow.
Cytron 2022 年 5 月 13 日 下午 1:17 
does it work with 3.4?
Rayzak 2022 年 3 月 22 日 下午 2:30 
Any chance you can change the sound of the Hive World so that it no longer sounds 10 times louder than the other normal worlds?
JKJH 2022 年 3 月 12 日 下午 7:01 
3.3 work
Sjru 🐲 2022 年 2 月 23 日 下午 8:42 
Is this up to date?
Five 2022 年 2 月 7 日 上午 8:54 
It says this mod is missing a descriptor file?
Horus 2022 年 1 月 24 日 下午 4:03 
Downloaded it yesterday, now I can't play Stellaris without it. Love it, you did an incredible job.
knon_20 2021 年 12 月 29 日 上午 2:22 
play to Extra Ship Components NEXT?
Chirumiru ShiRoz  [作者] 2021 年 12 月 20 日 下午 11:07 
@pard trying searching Fleet Formation. I used to have those but my defines mod has their own version now.
pard 2021 年 12 月 5 日 下午 1:25 
This looks amazing, I'll definitely try this out!

In one of the clips you posted, your ships had a huge height difference, and were spread out in the y axis as well as x axis - can you remember which mod you were using that does this?
Anglif 2021 年 11 月 13 日 上午 8:47 
Purge sound does not work
Knightmare 2021 年 8 月 10 日 上午 3:57 
Chirumiru ShiRoz, could you to update your mod with Enhansed Ship Components sound for a new wersion? Just other mod i use is stop to work after last update of ESC.