Garry's Mod

Garry's Mod

Evan's Entity Constructor
9 条留言
2tails_YT 2023 年 7 月 31 日 上午 7:04 
dafuc u use this thing
Nickers 2023 年 4 月 10 日 下午 7:41 
Is there a way to have an Constructor Entity Permaproped or something to make it static?
The Đoctor 2019 年 7 月 13 日 下午 11:19 
Alright cool I figured it out. It would be a big help if the maximum of allowed entities wasn't stuck at 1 every time though. I hope I'm able to change that too. :missing:
OfficiallyNeverHere  [作者] 2019 年 7 月 10 日 上午 9:52 
on line 137 or so in the repair_tool swep look for this: e:SetConstructionProgress(e:GetConstructionProgress() + 1)
and set the 1 to a higher number.
The Đoctor 2019 年 6 月 16 日 上午 1:40 
Hey so I'm testing this out for my server. It seems great but my only complaint is that it takes way too long to use the repair tool on the constructor. Is there a fix to this in the lua?
[SoG] S u r n o m ' ˢ 2019 年 3 月 27 日 上午 8:28 
xD np, i just want to said it was a good idear, and yeaa it would be great !
OfficiallyNeverHere  [作者] 2019 年 3 月 27 日 上午 8:19 
Bro I havent looked at this in a little under a year lmao, I could do quite a few upgrades to it now. Maybe I will.
[SoG] S u r n o m ' ˢ 2019 年 3 月 27 日 上午 8:14 
still in beta ?
[SoG] S u r n o m ' ˢ 2019 年 3 月 27 日 上午 8:13 
great job ! love it