Surviving Mars

Surviving Mars

Infinite Wonders
25 条留言
fractalgem 2023 年 1 月 24 日 上午 5:03 
how outdated?

As in just a few minor issues like graphical parts missing or outdated as in won't work at all?
™Lers79© 2021 年 10 月 12 日 上午 2:38 
Hi.
How about an update? :)
The_Hoff779 2019 年 6 月 22 日 上午 3:24 
Getting a couple of bugs, anyone else seeing these?

- Mohole mine dosen't have it's centre graphic.
- Can only request inbound shipments via the first Space Elevator placed.
Black Jesus 2019 年 5 月 19 日 下午 10:34 
Did this mod replace the three Mass Produced mods? They disappeared from my mod list for some reason.
ChoGGi 2019 年 3 月 3 日 下午 6:29 
@Землемер You got the icons back because you've unpacked the mod, so SM isn't trying to correct the icon path from a packed (.hpk) mod.
https://psteamcommunity.yuanyoumao.com/workshop/discussions/18446744073709551615/1734336452586149095/?appid=464920



I don't know if this mod will be updated, but Solar.lua is kind of borked:
Error loading PackedMods/1385651251/Code/Solar.lua: PackedMods/1385651251/Code/Solar.lua:5: ',' expected near '='

You're missing an "end" at the bottom of :GameInit() and that for loop should probably be
for i = 1, #panels do
instead of
for i = 1 or i = nil, #panels do

Also that for loop is referencing :SetArtificialSunInfinite(), but that func doesn't seem to be anywhere?
ictoos 2019 年 1 月 21 日 上午 9:38 
thank you for all your hard work.
Engineer 2019 年 1 月 6 日 上午 4:38 
Two problems.
1. No icons in build menu. Fixed, after double clicking on this mod in mod editor.
2. The texture is white regardless of the sponsor.
Sorry about google translate)
Star King  [作者] 2018 年 9 月 21 日 下午 7:51 
Fully tested with and without other mods, and no one had that problem either, so take your potato to the kitchen where it belongs
DartMada 2018 年 9 月 21 日 下午 5:36 
I think this mod causes freezing. the game itself is still on but becomes completely unresponsive
The Senate 2018 年 8 月 27 日 上午 11:29 
Update Please?
Myshkin 2018 年 8 月 1 日 上午 2:24 
Thumbs up for your work. There are always stupid people, don't stop being creative.
maddavo 2018 年 7 月 4 日 下午 10:31 
I just built an artificial sun surrounded by solar panels and only one of the solar panels points to it. All the others follow the sun and go off at night. (artificial sun is on). I tried turning the artificial sun off/on but no difference. I also tried salvaging and rebuilding some solar panels but no difference.
Star King  [作者] 2018 年 6 月 8 日 上午 9:44 
@XenoVoid No, it doesn't do anything more than for looks.
XenoVoid 2018 年 6 月 8 日 上午 9:30 
so does building more omega telescopes actually do anything?
Star King  [作者] 2018 年 6 月 1 日 上午 9:41 
@rdr99 Well the update wasn't an improvement to the UI it was simply a button with it's own menu and I'm afraid that won't solve any of the game faults, but I'll try to solve this if it's possible.
rdr99 2018 年 6 月 1 日 上午 6:10 
@SSD | KingGravity... Ok... I understand. Curiosity is here now and broke some stuff but added some nice features too. I don't think multiple "Wonders" was one of them, but I'm not a coder.
Star King  [作者] 2018 年 5 月 29 日 上午 10:55 
@rdr99 Well as of now there is no way to make the interface support this, new curiosity update coming this week, we can hope for the best, currently the resources will be delivered only to the first space elevator you built.
rdr99 2018 年 5 月 29 日 上午 2:30 
@SSC | KingGravity... Still wondering how the interface works with multiple Space Elevators. How do you select a particular one of them, or do they all bring stuff at the same time using the vanilla interface?
Star King  [作者] 2018 年 5 月 28 日 上午 9:13 
@maxxal22 You may have to rebuild the ones you already built and if the problem persists, build the solar panels before building the artificial sun (infinite) should work perfectly.
maxxal22 2018 年 5 月 28 日 上午 8:55 
@ SSC | KingGravity

Thanks a lot! I will be checking it out a bit later :)
Star King  [作者] 2018 年 5 月 28 日 上午 7:45 
@maxxal22 Found the issue. Fixed and updated, it should be working perfectly now, enjoy.
maxxal22 2018 年 5 月 28 日 上午 5:12 
@SSC | KingGravity

It is producing power though, and there is no drain from it on my water supply
Star King  [作者] 2018 年 5 月 27 日 下午 7:09 
@maxxal22 When you build the artificial sun (infinite), it doesn't show the "stored water" info on it's panel, it won't work until it's full of water and as it doesn't show then you can't see why it's not working so the recommended is to just wait until it's full of water so it will start working normally.
maxxal22 2018 年 5 月 27 日 下午 2:26 
Hi, Thanks for the mod! I just noticed, however, that the artificial sun from the mod is missing the function of a sun at night (the solar panels dont work)
rdr99 2018 年 5 月 14 日 上午 10:05 
Though it might be handy to have an extra space elevator near a specific one of your domes, I can't figure out how that would work in the interface. How would you select the particular space elevator so the stuff you want comes to the place you want? Please explain. This could be a good thing!