Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

(HD) Standard Enemy Movement Speed for Hard/Serious Difficulties
13 条留言
Sixteen60 10 月 4 日 下午 10:18 
Every Fusion player needs this mod. Even for a first time playthrough of any Serious Sam game.
spidermastermind100 2024 年 7 月 31 日 下午 12:45 
This should been called fix patch mod, instead of custom mod change heh :gopnik::haveasmoke:
Intruder 2022 年 5 月 26 日 下午 5:01 
best workshop mod ngl
Vrabo 2020 年 6 月 1 日 上午 2:01 
This actually makes HD games playable on Serious. :)
Could you do so for SS3 as well? They're way too OP on serious and hard.
Seriously Stupid  [作者] 2020 年 1 月 20 日 上午 9:59 
not quite: they have faster movement speed in Classic as well, but it isn't hampered by physics
DanySD 2020 年 1 月 20 日 上午 9:33 
Enemies have 1x speed on hard/serious on the classic versions?
Damn i never noticed that :o
Pompadour Pug 2019 年 1 月 7 日 上午 11:48 
Hmm, hadn't even picked up on that difference despite how much I've played these games on console and pc. Fair play. Rad mod man.
CrusaderTheFirst 2018 年 5 月 15 日 上午 12:37 
Now that I think about it, you should make a mod where you get all the enemy encounters of serious mode but be able to choose enemy's speed and damage. Call it difficulty independant enemies. That way we can shoot the maximum ammount of enemies and get the maximum amount of one liners from sam.
GrechHerald 2018 年 5 月 14 日 上午 10:57 
XD Nice one.
Seriously Stupid  [作者] 2018 年 5 月 14 日 上午 8:56 
@Atlas: Banana provided for scale.
@Soulmyr: You're too kind.
@nukebox: He's seriously serious.
GrechHerald 2018 年 5 月 14 日 上午 4:33 
Oh come on! Don't be agressive. Besides, Sacor is actually a cool dude (like me).

Yes I know you are joking.
Soulmyr 2018 年 5 月 14 日 上午 1:50 
A mod that makes the game easier?

Wow Sacor, I bet you can't even beat the Marsh Hopper room on Serious with an N64 controller with just one hand while simultaneously solving a puzzle in Talos.

Goddamn cashuls ruining ma vidyer games.
🐟Atlascian Sarnosian IV🦈 2018 年 5 月 13 日 下午 9:11 
Huh, I never noticed this. Is there a visual comparison demonstration between Classic and HD somewhere?