Stellaris

Stellaris

Capitals of <Planet Specialism> (2.0/2.1)
8 条留言
AlphaAsh  [作者] 2018 年 6 月 7 日 上午 10:43 
Yes.
Deschain 2018 年 6 月 7 日 上午 10:01 
It says it requires the edict to be active to build the buildings, do the buildings stay when the edict run out?
Zalseon 2018 年 5 月 16 日 下午 7:49 
They're back! YAAAAASS!!
soazigl 2018 年 5 月 16 日 上午 6:45 
Great mod
zez;- 2018 年 5 月 16 日 上午 6:01 
Agreed on the military capital, I usually like to turn my capital world into a fortress world that recruits ground armies. Extra XP or modifiers, build speed, price etc would be nice.
ZedD 2018 年 5 月 16 日 上午 4:02 
need com patch with CGM bildings
Captain Sternn 2018 年 5 月 15 日 上午 6:04 
Interesting, but can you add a Millitary Capital? It can be something like a Milltary Industrial Complex, can lower upkeep, increase unit build speed, requires academy, fleet HQ ect..
ParaNautic 2018 年 5 月 12 日 下午 3:44 
Very cool mod, keep up the great work.