Company of Heroes 2

Company of Heroes 2

Second Wave Commander Set
12 kommentarer
RoastinGhost  [ophavsmand] 16. dec. 2018 kl. 11:23 
Thank you very much! It's not perfect as is, but it's been fun to make something unique despite all the limitations we have.
Armored Baron 16. dec. 2018 kl. 1:45 
♥♥♥♥♥♥♥♥♥♥♥♥♥♥, I just realized that you're the person working with Widerstreit. Really nice job with the Quad emplacement dude, I wish we could put it on more ♥♥♥♥ like trucks or other Halftracks like the M3, garrison MGs in the fighting position and maybe even put the German flag guns on some vehicles as well, that would be fun to see actually. Keep up the good work my dude. Cheers.
RoastinGhost  [ophavsmand] 15. dec. 2018 kl. 18:41 
Of course!
I'm not having that issue- Tungsten Shells are only active for 20 seconds then turn off by themselves. I just realized that it's a global ability instead of per vehicle like HEAT Shells so it should probably be changed.
Seraph 15. dec. 2018 kl. 18:24 
Also how do you disable tungsten shells? It permanently stays on till the vehicle(s) die.
Seraph 15. dec. 2018 kl. 18:23 
Thank you for responding. The car i'm talking about is the 221 car with the machine gun at the top with the open roof exposing the gunner.
RoastinGhost  [ophavsmand] 15. dec. 2018 kl. 17:32 
It's the same as the new OKW 221's armor, and increases to normal 222 armor once it's upgraded, but I'm still working on this and will keep that in mind. Thanks for the feedback!
Seraph 15. dec. 2018 kl. 13:40 
Can you increase the scout cars armor? I once saw my scout car die from a PISTOL. A PISTOL!? wth!?
RoastinGhost  [ophavsmand] 12. juli 2018 kl. 14:42 
Unfortuantely, I didn't. Right now it's "played by" the MG34. For this commander set, I took liberties like that for the sake of creating the gameplay that I wanted. I avoided that in my other set, with the exception of the stupid-looking-but-working Tank Desant.
Armored Baron 12. juli 2018 kl. 11:38 
Hey, I noticed there is a mention of the M1919A4 MG here, but as far as I know there is only a model present without animations, like the M2 60mm mortar, so is this just a renamed M2 .50 cal or did you actually figure out how to apply the M2 animations to the model or something?
snek 29. juni 2018 kl. 20:17 
that looks cool, maybe you should have a commander themed around the not one step back order
RoastinGhost  [ophavsmand] 29. juni 2018 kl. 19:49 
Thanks! In case you haven't seen this one: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1244320542&searchtext=

I'm pretty much out of ideas, but I'd be willing to give this another go if I hear one or two commander concepts I really like.
snek 29. juni 2018 kl. 19:18 
very nice, you should do more of these if you can