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报告翻译问题






I got the fix through the mod: [WOTC] Ability Editor by Boundir :)
@Capt Jack In the years since making this I've actually forgotten how my own code works sorry. Hope you work it out!
Did I mess this up?
[ADVENTOfficerClass.PAOfficer_AbilitySet]
LEADERSHIP_RANGE_METERS=15 ; 15m = 10 tile range
LEADERSHIP_COOLDOWN=4
LEADERSHIP_GLOBAL_COOLDOWN=2
LEADERSHIP_DURATION=2
LEADERSHIP_MOBILITY=5
And by the way, you should add the WOTC in the title. Nevertheless its a great idea, highly appreciated. Thank you for all your effort.
is there an easy way to replace the advent with resistance soldiers?
Note that you should disable this mod if using the new one.
Have you considered an end game ability that basically calls in a group of basic reinforcements? As in, you use the ability, the red reinforcements flair appears where you select, and a turn later the Advent reinforcement animation plays and drops off a random group of cheap early-game Advent troops. In a way it could be ballanced by revealing the team when the tranport arrives, and the dropped troops only haveing one action for the first turn. Maybe too much for this class, but I could see it for perhaps an Advent General class.
Either way, great mod and I hope to see more in the future!
@receehlert You can edit the amount of extra charges given by the Battalion skill to increase how many troopers that can be called in. You can edit BATTALION_BONUS_CHARGES in XComGameData.ini in the mod folder.
The folder path should be: \Steam\steamapps\workshop\content\268500\1379390769\Config