Wallpaper Engine:壁纸引擎

Wallpaper Engine:壁纸引擎

[M] Sombra - Overwatch - Dandonfuga (Vell)
8 条留言
Espindola 2018 年 11 月 26 日 上午 10:47 
Yes, I only realized that option now. The previous post was asking where it was, but while copying the settings name was when I finally saw this hahah
Thank you!
vell  [作者] 2018 年 11 月 26 日 上午 10:34 
after you enable the parallax setting, each layer will have the option in its general settings menu
https://i.imgur.com/IvEoRpr.png
Espindola 2018 年 11 月 26 日 上午 10:27 
Sorry for the inconvenience, but I was not able to figure out how to add this effect in different layers, just at all at the same time.

I had looked at everything and did not see the "depth of parallax" option on the layer properties, right under my nose lol
vell  [作者] 2018 年 11 月 26 日 上午 5:14 
theres no other way that i know of, and yes givin each layer its own parallax strength lets you have a sort of depth to the image. Everything you want to move a different amount would need to be put on its own layer.
Espindola 2018 年 11 月 25 日 下午 9:50 
This I had imagined, but I also thought about doing something like that and the most appropriate tool I thought was the Paralaxe camera settings, the problem is that I can not make it work in only one layer, but just in all of them.
Would there be some other way or ..?
vell  [作者] 2018 年 11 月 25 日 下午 8:58 
Theyre cut apart and layered in photoshop before being imported into wallpaper engine the sky, mountain boat and sombra are seperated and sit ontop of or behind the ocean and town layer.
Espindola 2018 年 11 月 25 日 下午 8:47 
Very nice!

How do you separate the motion effects from each layer?
PrimePCG 2018 年 7 月 15 日 下午 11:44 
Saw this on his page and wished there was a wallpaper of it... I keep going through the pages and here it is! Thank you so much!