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报告翻译问题






Please Valve add this!!!!!
I'll apreciate your visit please:
ak-47 | Legend http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=337262062
It can be played here on my server (West Europe): 91.121.169.217:27035
Other workshop maps on the server : http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=176838712
I honored your map with a thumbs up.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=142796864
RentnerStuebchen only Custom [HLStatsX:CE] by FGAH
Server IP: 95.156.232.202:28015
2. So does a lot of things when you use premade props to fill your levels. ;)
3 and 4. Those bushes are clipped on purpose to block players from hiding inside of them.
4 (next comment). Perhaps. This door used to cause a lot of problems and glitches back in the day, so I just left it alone.
5. Yeah. Part of the reason why I added a clip there was to block players from jumping down there thinking there's something down there.
I appreciate the feedback. However, I am not currently planning on returning to this map. Perhaps I will later this year, hard to say.
1: I think this door needs to open a lot slower. Also maybe have it opened/closed from the control room to it's side.
2: This invisible wall is terrible. I suggest make the walls/fences larger or just have the water down there kill you. Put a thick electrical wire down there that sparks or something.
1: This screenshot shows a missing texture, it's near the central/t-spawn area.
2: [/b] This just looks like crap.
3: There is a clipping issue in front of these plants. At certain angle it stops you from running up it/through it, however on other angles there's no issue.
4: Another clipping issue in front of these plants. At certain angle it stops you from running up it/through it, however on other angles there's no issue.
You get my vote!
loaded up the map walked right up to that big door and opened it - that awful sound that just wouldn't stop (the one in your 4th pic right in the middle)
I'll roll out a new version at some point wich will delete some static sounds from the map.
Thank you, everything seems working smooth, we are ready for the LAN party :)
I have fixed it now. :)
Sorry for the late response. There was no cheats enabled.
Hard to explain...
console errors
Also, I respect you want to make a tight map, but you still get hung up on a lot of little edges. I think adding some clips (such as the one in the window room at bombsite B on de_nuke) should make the map feel smoother, and grenades a little more predictable.