Cities: Skylines

Cities: Skylines

Large Drydock
5 条留言
Dinek05 2022 年 9 月 11 日 上午 7:28 
yeah i have the same thing at it seems it won't be repaired, still a great asset tho
Gambatte 2021 年 10 月 12 日 下午 8:14 
This is a shot in the dark here since it appears the author hasn't been around in over 3 years but I'm having an issue with the sub-building which makes up the dock extension spawning on the same plane as the primary building. It is consistently slightly below the primary building. Any idea on a fix or placement tips to help alleviate this?

Here is a screen shot of what I'm talking about:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2626702278

It's happening with the open dock version as well. They are both shown in the screen shot.
Kearsarge  [作者] 2018 年 4 月 29 日 下午 6:00 
Thanks for the feedback, you're right, these would look much better toned down. I prepare these things in Maya which is much more drab, and then I'm always surprised how they look when I put them in the game. You'd think I'd learn!
kranyarssk14 2018 年 4 月 29 日 下午 1:48 
Oh hell yeah! I'm not an expert like Avanya, but i do agree about the brightness. My dad visits shipyard poretty often, so if you need pics I'd love to helop out.
Avanya 2018 年 4 月 29 日 上午 5:00 
It's awesome to see more shipyard assets. :D It might be a good idea to adjust the saturation and brightness of your textures though. The game is very bright, so the colors never come out the way they look when you make them, which makes the assets stand out next to other things. I usually turn both brightness and saturation down by 30-50% before I import into the game. That gives me more balanced colors. :)