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It should still work, I just have not had the chance to update since the last patch. If you notice anyt issues, let me know though and I will look into them. Glad you like it :)
Yeah thank you!
Excellent! I will now review my other mods and make sure the ones that are supposed to be updated actually are.
It does not require any changes. I actually thought I already updated it but my mod manager was lying to me and did not actually do so, even though it showed me it was up to date to me. It seems to be acting strange as of late. Either way, let me know if it shows that it is updated now on your end.
You would need to change "detonation_damage" or "detonation_damage_ap" for each miscast. Either way, you do not need much damage to wipe out most units in the blast radius.
I like the idea of the added damage. What field did you have to change to cause miscast damage?
Yeah, I remember my first tests with even 50 damage wiping out most troops, so seeing that image of basically a full team wiped out brings me back :)
(one overcast from the opposing wizard, all those units were full health before it lol)
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1370632854
lol awesome! That probably adds quite the amount of death and carnage :)