Tabletop Simulator

Tabletop Simulator

Roll for the Galaxy - You Verus Fully Scripted AI
38 条留言
SamF7  [作者] 2020 年 8 月 10 日 下午 2:31 
These "file not found errors" should now be fixed.

SamF7
SamF7  [作者] 2020 年 7 月 9 日 下午 9:40 
Let me take a peek. I'm guessing that some old assets of others that I used are not available online anymore (and it's already on my computer, so I don't see the error!).

SamF7
Dcj95 2020 年 7 月 9 日 下午 5:02 
It doesn't seem to work, the models of 2 Hex shaped objects are missing as well as the modal for a board, the texture having an eye on it.
Then once those are closed it brings a wave a error messages, the error saying:
Error in script (Global) function <update>: <Unknown Error>

I'm not sure if that information helps.
SamF7  [作者] 2020 年 5 月 7 日 上午 6:45 
I think I found the problems. Old uploads into pastebin from ages past still listed in modding => Cloud Manager.

These entries deleted. Hopefully this solves the problem!

SamF7
Pony Flare 2020 年 3 月 6 日 下午 10:53 
It looks like the game is trying to load a script from pastebin? There's nothing there. "This page is no longer available. It has either expired, been removed by its creator, or removed by one of the Pastebin staff."
BaronDanglars 2019 年 12 月 27 日 下午 6:41 
Hi. I am still getting the errors for whatever reason. It seems like it also may be the board? I looked at the URLs for the first errors (it was trying to upload the board) and these were the links:

http://pastebin.com/raw.php?i=iMk0ZJwh

http://cloud-3.steamusercontent.com/ugc/867365583931445229/FBD3B5DE643D6308B33BAFC1CE2412277ADE97B7/
SamF7  [作者] 2019 年 12 月 1 日 下午 4:34 
I ran into this problem AGAIN of folks getting loading errors. Even if it is a balky virus protection program, I think I can work around it. I was able to track it to the specific file - the background. I'll just change it to one of the TTS default backgrounds.

Version VVV - Now using standard background
SamF7  [作者] 2019 年 10 月 12 日 下午 6:13 
Hmmm....forums suggest that your firewall might be blocking it:

https://www.reddit.com/r/tabletopsimulator/comments/4lt3bo/can_someone_tell_me_how_to_get_pastebin_to_work/

Try disabling your virus firewall temporarily and see if that works. You might need to add the pastebin URL specifically to your firewall to allow it to pass.

SamF7
SamF7  [作者] 2019 年 10 月 12 日 下午 6:04 
I'll take another look at this. I'm not seeing those problems on this end so it's a tough debug. Any idea which items are generating the pastebin errors?
BaronDanglars 2019 年 10 月 12 日 上午 7:33 
The mod will not run due to the pastebin errors. Is there a way to correct this? Was looking forward to playing against the AI
paulyd83 2019 年 7 月 1 日 下午 5:37 
does he really like slurping up dirt?
dirt slurp 2019 年 7 月 1 日 下午 12:13 
sorry, probably not scripts but there are two links to pastebin in the mod that aren't loading as the contents within the pastebin links were deleted. not sure if they are vital or not.
SamF7  [作者] 2019 年 6 月 29 日 下午 8:20 
Hi Dirt Slurp!

I'm not sure what you mean by "pastebin scripts"??
SamF7
dirt slurp 2019 年 6 月 29 日 上午 11:07 
any chance for a reupload on the pastebin scripts? they are deleted. either way thank you for the mod and your efforts homie.
SamF7  [作者] 2019 年 6 月 13 日 下午 4:04 
(and new background - some folks having problems with old one on dropbox)
SamF7  [作者] 2019 年 6 月 13 日 下午 3:55 
New Version (UUU - 06/13/19) Uploaded! Thnx for feedback!
-- Phase Die "heavier" and doesn't roll around as much.. It was rolling onto other items. This should prevent it.
-- 3) Add a red box around phase card to indicate where dictate die goes.
-- 4) Plays MUST click DEAL button to begin game. Hopefully will prevent some confusion for new players (less blinking buttons on startup).
SamF7  [作者] 2019 年 6 月 12 日 下午 2:03 
Mr_Garlic, bhfredjenni;
I'm not sure what's happening with the background. It's not loading for you guys, the dropbox link is dead, and yet it seems to come up on my machine and every other friend I've had download and test. My guess is that our machines/TTS have it cached. It's not a big deal as it's just the background and selecting any other background will permit the game to play normally. I'll pick another background next release.

SamF7
KenU 2019 年 6 月 10 日 下午 3:30 
Sorry about the late reply, I just saw your message Sam! I believe it was the background image, milkyway dot jpg. It was hosted on Dropbox. It's not essential to the mod, but I thought you would like to know that it was missing.
SamF7  [作者] 2019 年 6 月 9 日 下午 12:29 
Hi PockyPoi!

I didn't implement ANY AI for the objective tiles, I'm afraid. You can still USE the objectives - the game will still score 1VP per talent counter, but you'll manually have to keep track of the objectives for both yourself and the AI.

SamF7
Haaton-Garyuu-chama 2019 年 6 月 8 日 上午 11:51 
Very good mod!!
Is the objectives currently take no functions(scripted AI)?
SamF7  [作者] 2019 年 6 月 4 日 上午 1:04 
After some debug and testing, I'm pretty sure that all of these issues are due to starting the game before all of the assets are loaded:
1) Wait to click ANY buttons until all of the assets are loaded, example: (Loading 51/58) 88%
2) I've noticed since the last patch that even after it reaches 100%, it takes a few seconds more for all of the tiles to load. If you see white dots in lieu of your starting tiles, wait until the tile appears normal before clicking a button to start.

SamF7
SamF7  [作者] 2019 年 6 月 3 日 下午 4:36 
??
Hmm. That shouldn't be happening. I've NEVER seen that error. Usually the die just sputters in it's little space before I move it back to a known spot.

i'm wondering if it's something to do with the DropBox error? I'll give it a look-see and see what I can find.

Would you mind dropping me a screen shot of the error? Friend me up and I think you can send it just via the friend chat-box.

SamF7
bhfred 2019 年 6 月 3 日 上午 11:15 
SamF7 I tried to play 2 games today and in both games the spare dice that determines the extra phase landed in the dice bags causing the script to error (unplayable). Looks like i need to move the dice bags to another spot on the table, would this interfere with the scripting? or do you have another solution?
bhfred 2019 年 6 月 2 日 下午 8:53 
SamF7 Yes its your dropbox Custom Background dropbox.com/s/3kndudwa High Resolution HDRI Panarama (4000x2000) loading error. Mod looks great first time player so will try it out after reading rules. Thanks for all the effort you put into this mod!
paulyd83 2019 年 5 月 31 日 下午 8:33 
ohh wow. I never knew that you can script this that well to make the game go that fast. I'll have to take my time in the first game or two just to absorb what's going on :) thank you for the mod!
SamF7  [作者] 2019 年 5 月 31 日 下午 8:15 
(cont)

- You do your turn while the AI is doing his. The AI will finish his turn in about 3-5 seconds. You don't have to do ANYTHING for the AI. It's all automatic.
- To speed things up further, I've include a big "Citizenry Bowl" on your side of the table. Plop any "used" die into this bowl and the'll automatically be put back in your citizenry area (a "play tester favorite feature") and another great time saver.
- The game keeps track of score and end game conditions. Realize that dealing with VP chips is now a snap....just add them into your tableau and the game keeps score/track of them.
- New game? Redeal? One big redeal button resets the whole table in a snap.

So, you can play the game as quickly as you can actually "do your turns" (settle, scout, etc). Everything else between the turns is automated.

I find most of my time is spent analyzing the board, and figuring out what I'm going to do with the #$%&#*# dice I just rolled. :-)

SamF7
SamF7  [作者] 2019 年 5 月 31 日 下午 8:14 
Hi Paulyd83!

Great Question. Realize that this mod is HIGHLY scripted. Things that take a lot of time in the real game take just a moment.

- Roll all your die = 1 button.
- ALL your dice are automatically lined up under their respective rows of the phase strip. This is a HUGE time saver.
- Really, after the dice move, all you have to do is pick your phase die, select any desired dictate die, and move any reassign/wild dice, then push the big red button!.
- The game then automatically flips the phase markers, moves any unused die back into your "cup" area, and the AI starts performing his turn.

(cont)
paulyd83 2019 年 5 月 31 日 下午 6:46 
wait a minute...you said a full game takes 10 minutes? Why is it so short? I don't want to play a solo game that only lasts 10 minutes.
SamF7  [作者] 2019 年 5 月 30 日 下午 9:51 
Hi Mr_Garlic! I hope you like it!

I couldn't see the link you sent = (Error 404). Can you provide any details of which image was missing?

I haven't messed with the dropbox stuff in quite awhile, so I have no idea of what might have changed. I'll hit my friends up to see if they have any issues.

SamF7
KenU 2019 年 5 月 30 日 下午 4:10 
Thanks for posting this, it looks really cool! :)

I did find one bug, TTS can't seem to find the background image, https://www.dropbox.com/s/dl/3kndudwabs17w14/milkyway.jpg . Was it moved or taken offline?
SamF7  [作者] 2019 年 3 月 25 日 下午 8:24 
You are most welcome CountElectric - I sure hope you like it.

Feel free to drop any feedback, suggestions here.

SamF7
CountElectric 2019 年 3 月 25 日 上午 8:26 
Great work with this. Thanks very much.
SamF7  [作者] 2019 年 2 月 21 日 下午 4:21 
If anyone has a hankering to play a "Player versus Player" version of this, with all of the automation - die rolling and moving, automatic scoring, etc, this mod should work for you:

Search the workshop for : "Roll for the Galaxy - 2 Player - Heavily Scripted!"

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1190820168

SamF7
SamF7  [作者] 2019 年 2 月 11 日 下午 7:24 
Kelanen (and a few others reporting the same issue), I finally found the commands that let me change the players color AUTOMATICALLY to red after the program is loaded! This shouldn't be an issue anymore after you download the new, patched mod.

SamF7
SamF7  [作者] 2019 年 2 月 11 日 下午 4:28 
Hi Kelanen!

That's a TTS "thing". I couldn't program this to be default, so the player HAS to select his player color before the game begins; red, in this case. You are red, the AI player is green.

After the game begins, click on your name in the top right hand corner, and click, "change color". Scroll the screen down to the side of the table OPPOSITE the AI placard. You should see a red sphere. Just click on the red sphere to set yourself as the red player and you should be good to go.

You are now the RED player, and the big red box now becomes transparent so you can see your dice (but not the AI's green dice until the barrier goes down).

The AI will do his move, but you still need to perform your moves manually.

Nice catch. I'll add a quick note when the game begins to remind players to switch to the red team.

SamF7
Kelanen2002 2019 年 2 月 11 日 上午 7:52 
I must be doing something obvious wrong (I've never used TTS before).

I can start a game, look at my tiles, choose starting tiles, etc, but once I do that, I can't see any of my dice under the red section any more to place them? Or am I skipping a step - what's the CMD die it wants me to select?
CykaMon 2019 年 2 月 7 日 上午 12:03 
Hello FBI,
We got atempt to make a skynet.

Thx for mod looks good
SamF7  [作者] 2019 年 2 月 6 日 上午 2:13 
Roll for the Galaxy Mod that allows play against a fully automated and scripted AI opponent.

AI plays by the same rules as the player, and is capable of intelligently using all of his developments. (Okay, AI does NOT use Executive Power, Psi-Crystal Forecasters, Backup Planning, or Galactic Mandate!)

The AI DOES use all of the other developments intelligently, and is fully capable of using the dictate ability when it's advantageous to do so.

Score is constantly updated for each player, and includes the additional scoring abilities for all 6-VP developments.


Please post any comments or bugs into the thread below.

Sam