边缘世界 RimWorld

边缘世界 RimWorld

4M Mehni's Misc Modifications [1.2-1.3]
183 条留言
Malikyte 2024 年 6 月 19 日 上午 2:50 
@Howdy Pardner Y'all, that one's dead now too. Author stated in the comments he quit modding so he's not going to update to 1.5.
GULÉ🏠 2024 年 5 月 2 日 上午 12:08 
please update this mod for 1.5! it's a must-have!
:steamhappy:
eunje0717 2023 年 12 月 16 日 上午 1:31 
please upload 1.0verson please
SirPhoenixBlood 2023 年 1 月 8 日 下午 8:28 
is this a dead mod? has anyone made a update for this for 1.4?
-RedTrainer 2022 年 12 月 31 日 上午 10:23 
please 1.4
i need a mod that prevents my caravans from immediately losing when downed
Masked Monster 2022 年 11 月 5 日 上午 8:57 
We miss you 4M Mehni's Misc Modifications, come to 1.4 :(
Viper 2022 年 4 月 29 日 上午 10:26 
Miyuri's version of this mod works *better*, though it still has some problems, and needs updating itself.

But -no one- should be using this particular version of the mod at this point. Miyuri's is newer.
joshyboy 2021 年 11 月 2 日 上午 4:02 
How do I actually spawn specific items? Like a specific material piece of apparel?
Aridolomo 2021 年 10 月 30 日 下午 4:14 
any chance for a 1.3 update?
Freg 2021 年 10 月 24 日 下午 1:33 
@Cruel Banana
This mod isn't supported for latest versions anymore. You can find an up-to-date fork for 1.3 elsewhere on the workshop. Though, the update that dropped a few hours ago broke it.
Cruel Banana 2021 年 10 月 24 日 上午 11:14 
Same problem as Rushing Edge. Can't open "spawn incident (map)" through debug mod either, although not entirely sure if the issue is with this mod.
RushingEdge 2020 年 12 月 24 日 上午 8:48 
I have a bug were any raids run away when spawned either by normal means or forced spawned
Miyuri 2020 年 9 月 14 日 上午 5:12 
Hey guys, I have updated this mod for RW 1.2. Check it!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2228765246
Caelaran 2020 年 9 月 7 日 下午 8:01 
Mid is keeping me from being able to confirm on the Caravan selection process 🙁
Pirate of AE 2020 年 9 月 7 日 下午 3:38 
Yea i had to disable this myself, was preventing any pawns for spawning on the map short of the starting pawns.
Demonlord09 2020 年 9 月 5 日 下午 2:22 
Needs an update for version 1.2 of Rimworld.
pgames-food 2020 年 9 月 1 日 下午 8:21 
for the most part, yes, but a few things are having some niggles in 1.2
thorman123456789 2020 年 9 月 1 日 下午 8:04 
1.2?
IceMaverick 2020 年 8 月 31 日 下午 4:56 
Wow, I actually forgot how many features I enjoy are because of this mod. I was just considering turning it off and playing without it for my 1.2 playthrough, but I use nearly every option this mod offers to change something about my game. It's actually a pretty significant change to the game to not have this running.
Hopefully Mehni can spare some time from his day-to-day to solve the underlying issues with this one.
Evilservant6 2020 年 8 月 29 日 上午 8:57 
@Hatcher , I was thinking the same about Mlie, it hurt to play without this on 1.2
99killer 2020 年 8 月 28 日 下午 9:14 
anyone know how to fix the raid /trade caravan bug because i keep geting errors for this mod where a normal game the wont spawn or useing wave base survival it inf spawn them?
BrackObama2 2020 年 8 月 28 日 上午 4:30 
Is it compatible with 1.2?
test 2020 年 8 月 27 日 下午 11:51 
remove the downpdate
pgames-food 2020 年 8 月 27 日 下午 11:07 
if its any consolation viper, i havent been able to play my proper game of rimworld since 1.1 came out :) (ive still got a full backup of my 1.0 save and mods though - but still trying to bring that save across into 1.1 (or i guess now, 1.2 lol) - hope theres not a 1.3 anytime soon :lunar2019piginablanket:

rimworld 1.0 played really nicely with over 500 mods though:
https://pastebin.com/b2HS4VgT
Viper 2020 年 8 月 26 日 下午 8:38 
gall dangit, was just gonna start my first Rimworld 1.2, but then this isn't working and i can't find an alternative

guess i'll just play something else
Videogameplayer 2020 年 8 月 26 日 上午 5:26 
Yep for me this mod in 1.2 was causing traders and raiders to instantly leave the map as soon as they entered, so reluctantly had to disable it. I'm really missing the feature where enemies are given clearly visible red names under their sprite so 'ninja' mechs and manhunter animals can be seen easily at night and during rain/fog.
spookeei 2020 年 8 月 25 日 下午 3:02 
Not compatible with 1.2, seems to prevent caravans from being formed.
pgames-food 2020 年 8 月 23 日 下午 10:25 
hi i tried this with some mods in 1.2, and the only thing that seems to cause errors (at least so far) is the autoundrafter feature. (even if the option is not set/greyed out in mod settings, or even if a larger value is used for when to undraft.

im not sure when the auto-undraft feature was added in, but it looks like the code for it is still referenced even if greyed out?

for example: for each pawn.
(posted above)
TKG KnightHawk 2020 年 8 月 23 日 下午 6:09 
I just wish I had the know how to update my own stuff lol
TKG KnightHawk 2020 年 8 月 23 日 下午 6:07 
For sure. Just looking to stay informed is all. An update would be great, but not at the expense of the modder :)
Korby 2020 年 8 月 23 日 下午 1:44 
@Hatcher Their github shows activity in July, on MFI in fact, so maybe don't be so quick to bury them. I'd like this mod to be updated too, but sometimes people need to do important things other than updating a free mod for a game, so have a little patience.
Hatcher 2020 年 8 月 23 日 上午 8:57 
Mehni is rip i think, his "More faction interaction" is still at 1.0. I dunno, call Mlie guy, he actually did ressurect many abbandoned mods.
TKG KnightHawk 2020 年 8 月 22 日 下午 3:04 
Has anyone heard about a potential ETA for an update?

Im not rushing, or whining. Just trying to be informed is all.
TKG KnightHawk 2020 年 8 月 22 日 下午 2:33 
I am not having the caravan issue. Though I am having an issue where raids and visitors/traders are instantly leaving once they arrive.
Rohaq 2020 年 8 月 21 日 下午 4:07 
Reporting the same as Kyrathor here. Can do everything but actually send the caravan out. The button does nothing, but you can cancel it.
Kyrathor Sinclaire 2020 年 8 月 20 日 下午 1:10 
This mod is breaking caravans for me. I can form it, but when I try to confirm me sending them off, it won't let me click it. Can't wait for a 1.2 release.
Cecell 2020 年 8 月 14 日 下午 2:57 
@Sapphira D (Dracovian) there have been raids before that I wish would do that...but not always =P
Sapphira D (Dracovian) 2020 年 8 月 14 日 下午 12:12 
this mod atm breaks raids they spawn and gtfo immidiatly
Erde 2020 年 8 月 13 日 上午 5:37 
Thanks for letting me know. Was about to risk it.
CrazyOatmeal 2020 年 8 月 13 日 上午 5:21 
This mod is breaking bestower ceremonies in 1.2. Do not use until updated.
shane_357 2020 年 8 月 12 日 上午 4:28 
Waiting eagerly for a patch!
Kal 2020 年 8 月 11 日 上午 3:12 
Looks like 1.2 has broken this mod's harmony patch(es). Red errors in the log at startup.
truecore 2020 年 8 月 10 日 下午 3:06 
FWIW the transport shuttle issue is an issue with 1.2 Core and not any mod.
Suzan 2020 年 8 月 10 日 上午 11:11 
Enjoy your mod, fyi with 1.2 update throwing an error and unable to load transport shuttle for a quest now... -S
Boron 2020 年 7 月 29 日 上午 12:43 
Is there any way to spawn item made out of certain material and specific quality, for example: "good steel dining chair"?
Erde 2020 年 7 月 22 日 上午 8:46 
Just a heads up, the current version of the unstable build of RW breaks this mods harmony patch(es).
Komyeta 2020 年 5 月 29 日 下午 3:02 
I just wanted to leave a comment to show how much I appreciate the "Better Hostile Readouts" option that this mod gives.

Being able to easily identify any hostile pawns thanks to a red name appearing under them is a godsend when dealing with mechanoids as well as other Non-Human entities that are too small.

THANK YOUUUUU
NoWolfie 2020 年 5 月 23 日 下午 3:34 
is it multi compatible?