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语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I then opened with notepad the italian language localization .xml file and noticed that it's much shorter than the german or english ones; besides there is no reference to galleass or trebuchet in the text (nor to their italian equivalents).
I can only assume that some (a lot?) of units translated text is missing in the italian localization file. I can translate the text from english, but I can assume, from some tests I made, that neither the english file is complete (and I think that's why my game displays german names from some units).
I would like to offer my help to translate all the textes from english but I need a complete english file that I could edit with notepad or some instructions to do it differently.
Sometimes these new unique units cannot upgrade to the new expanded ones, such as war canoe cannot upgrade to cog (but viking longship can), domrey cannot upgrade to bombard (but Hui Hui Pao can), schutterij cannot upgrade to rifleman (but musketman and conquistador can), tadzreuli cannot upgrade to cuirassier (but knight and other ones replaced knight can). This bothered me for a few days.
==>"[1397838.328] LocalizedText - Loading Text/MOAR_Units_LocalisationText_ja_JP.xml" (twice)
==>"[1397809.328] ERROR: Attempted to evaluate a path for a mod that doesn't actually contain that path." (195 times)
Logs @https://www.dropbox.com/sh/1qqs4hhb9k9yeb7/AAB2TR2hLh0JWp4bwlopO3Vca?dl=0
I understand its lots of work, but Id would really love more units! Even copy some from "MOAR" and put in this one?
The best mod evah! Along with AI+ =)
More units please! =)