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STARBASE_SELF_REPAIR_TIMER_DAYS = 30 # Number of days after taking damage before a starbase will start self-repairing
https://ibb.co/5Rrmg6z
after 30sec:
https://ibb.co/pwjy4HT
It's not because the battle lasts longer ??? I kno normaly, it regen after the battle but it's not normal here.
I attack an empire with a station with 5.0K, during the fight and how the station is almost dead, they regenarate all hp/armor and shield !!!
It's a bug from vanilla or the resultat from this mod ?
Not so bad, but I lost a crucial battle against half sized enemy fleet of corvettes in early game, just because they healed massive amount of hull points over that 6 month long battle. And your ships can't concentrate fire to deal with it.
Ty very much for the time, dedication put daily into your mods.
It's just slightly too slow for me I think like 150% hull etc and like -50% fire rate or something (math is not my expertise) would be better ^^ Is there an easy way to edit it myself?
Building your empire and planning a war for hours and hours and to have such a big anti-climax battle of "just a few seconds" is not really fun to me.
And if you like the vannilla version more then thats fine and no problem. That is why this mod is optional and modular for you to download if you want it changed.
Personally I use the EXTREME version in my game and its real fun combined with my other space battle mods in my collection.
1. Living metal s much more powerful same as Dewouring Swarm and shield regen auxs and starbase modules
2. You can easily get Elite ranked ships cuz they do not oneshotted - increased chance for emergency retreat
3. Aircrafts more useless cuz they all get die on few waves
Probably I miss something else.
BTW, I like idea of increased space fights